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MarcoPlay00

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  1. Hi, I'm creating a new mod that adds some armor and one of them adds some effects, but when I put it on a server, it crashes. net.minecraft.util.ReportedException: Ticking player at net.minecraft.entity.player.EntityPlayerMP.onUpdateEntity(EntityPlayerMP.java:500) ~[EntityPlayerMP.class:?] at net.minecraft.network.NetHandlerPlayServer.update(NetHandlerPlayServer.java:185) ~[NetHandlerPlayServer.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.update(NetworkDispatcher.java:212) ~[NetworkDispatcher$1.class:?] at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:307) ~[NetworkManager.class:?] at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:197) [NetworkSystem.class:?] at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:865) [MinecraftServer.class:?] at net.minecraft.server.dedicated.DedicatedServer.updateTimeLightAndEntities(DedicatedServer.java:415) [DedicatedServer.class:?] at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:743) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:592) [MinecraftServer.class:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_111] Caused by: java.lang.NoSuchMethodError: net.minecraft.entity.player.InventoryPlayer.armorItemInSlot(I)Lnet/minecraft/item/ItemStack; at com.MarcoPlay00.diaernumMod.object.items.armor.BluraniumArmor.onArmorTick(BluraniumArmor.java:62) ~[BluraniumArmor.class:?] at net.minecraft.entity.player.InventoryPlayer.decrementAnimations(InventoryPlayer.java:413) ~[InventoryPlayer.class:?] at net.minecraft.entity.player.EntityPlayer.onLivingUpdate(EntityPlayer.java:575) ~[EntityPlayer.class:?] at net.minecraft.entity.EntityLivingBase.onUpdate(EntityLivingBase.java:2397) ~[EntityLivingBase.class:?] at net.minecraft.entity.player.EntityPlayer.onUpdate(EntityPlayer.java:272) ~[EntityPlayer.class:?] at net.minecraft.entity.player.EntityPlayerMP.onUpdateEntity(EntityPlayerMP.java:423) ~[EntityPlayerMP.class:?] ... 9 more
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