I am currently using DataGenerators and an ItemProvider to dynamically create each Json file, and even though this successfully runs using runData there is no actual texture when in game. Any Ideas?
I'm attempting to override the diamond_ore drop. I created a loot table for this to attempt that with no luck. I attempted the original method, and I couldn't find any thing on how to properly override drops for vanilla blocks. Any ideas?
https://hastebin.com/ayinocefik.java
Above is the code, and the I have an error saying that setUnlocalizedName(name); is invalid.
I have rewritten it several times