Ahhh, think I understand the part you are talking about now, its in my EntityInit file.
package com.projectmayhem1983.skeletonmod.init;
import com.projectmayhem1983.skeletonmod.Main;
import com.projectmayhem1983.skeletonmod.util.Reference;
import com.projectmayhem1983.skeletonmod.entity.EntityInfernoSkeleton;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.registry.EntityRegistry;
public class EntityInit {
public static void registerEntities()
{
registerEntity("infernoskeleton", EntityInfernoSkeleton.class, Reference.ENTITY_INFERNO, 50, 16777215, 8519680);
}
public static void registerEntity(String name, Class<? extends Entity> entity, int id, int range, int color1, int color2)
{
EntityRegistry.registerModEntity(new ResourceLocation(Reference.MOD_ID + ":" + name), entity, name, id, Main.instance, range, 1, true, color1, color2);
}
}
This is the part you were asking about, right?