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monkeybee

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Everything posted by monkeybee

  1. dont want this to go off topic im just posting my sorce of ppl saying modding mc is a good place to start and sry it wasent laxmanos it was king lemmin but like me said dont want it to go of topic now ive posted the sorce of my info S:
  2. now the confusing part of telling me this ppl say that after u start but the u have dw20 vaskii amadeus laxmanos?(think notsure) on the minecraft modded pannel at minecraft earth who say modding minecraft is a good place to start so im like.....who the heck do u baleave :s
  3. 1 ah ok 2....dont know makes the itemdrop? 3 ive got nothing to say just trying my best :s
  4. ok so the thing me want to happen still aint happerning ive removed all the cote from banana picker so its just a plain item and added public boolean onBlockActivated(NonNullList<ItemStack> drops, IBlockAccess world, EntityPlayer playerIn, BlockPos pos, IBlockState state,int fortune) { ItemStack itm = playerIn.getHeldItemMainhand(); if(!itm.equals(TutorialItems.BANANA_PICKER) == true) return true; drops.add(new ItemStack(TutorialItems.BASIC_ITEM, 6)); if(!itm.equals(TutorialItems.BANANA_PICKER) == false); { playerIn.sendMessage(new TextComponentString("cant reach that from here if only there was a banana picker")); return false; } } to banana bunch and // out the code for itemdrop but.....it dose nothing ? right click is doing nothing and braking the block is making the stem drop now ima confused monkey https://github.com/monkeybee11/monkeysmod/blob/master/src/main/java/com/monkeybee11/monkeysmod/block/BlockBananaBunch.java
  5. the thing is as me said me learn stuff better by doing then learning minecraft is really the only thing vie got to "play about with" thats java ? the other stuff ive messed about with "coding" is dont starve togeather modding (lua) computercraft (lua) nintendo labo (but thats more logic gate stuff so.....) having a quick google on what OOP is .....guess nintendo labo coud be classed as that if not....mcreator did use that program befor giving up on how limmited it is to ppl who dont understand java and moving on to eclips but HEY at leace ive got to the point of being able to add item blocks and custom 3d json models on my own now so baby steps XD
  6. if (!(state.getValue(AGE) !==3)) { Syntax error on token "=", delete this token if ureplace the ! with a 1 it says the same error but on token "1"
  7. im lurning JAVA as im going along do better learning something by doing then sitting there watching/reading/taking lessens ive not used parms harvest craft since 1.5mc back then when the fruit was fully grown u punched it and it woud return to the 1st growth state (age 0) and drop its fruit if u tryed to brake the fruit befor it was fully grown u woud still get a fruit BUT the "block" woud get destroyed im trying to get something like that but 1 it can only be harvested by the banana picker item 2 if u try to harvest it with anything else it will just not brake the block and send a message to the players chat (me know thats not even in my code im just trying to get part 1 working 1st)
  8. MY BAD!!!! ive used a hard wired left handed mouse since ive used a pc so the buttions are swaped for me >.< on right click then sry im not 100% sure what the code dose was using parms code as a very close refraces bc befor had tryed to code it my self with only vanilla cocoa as refrance and it didt turn out well so something in parms mite have 3 ages insted of 2?
  9. hai there im trying to make a item thats the only way to harvest bananas from the banana bunch but when u brake the banana bunch it brakes the block not return to age 0 (ive used parms harvest craft code for refrance) so tryed to make the item do the same thing as right click harvest only on right clicking its doing nothing anybody got a idea on to y the block brakes insted or turning back to age 0 OR y the banana picker is doing nothing on right click? https://github.com/monkeybee11/monkeysmod/blob/master/src/main/java/com/monkeybee11/monkeysmod/item/ItemBananaPicker.java banana pickers code https://github.com/monkeybee11/monkeysmod/blob/master/src/main/java/com/monkeybee11/monkeysmod/block/BlockBananaBunch.java banana bunch code
  10. oh really ok there both in Cubicoder's modding tutorial so just assumed both of them was needed
  11. ignore rainbowwater thats nolonger in my eclips for now ive scrapted it and gonna have a nother try at adding fluids at some other point ¬.¬ (no idea how to delete it off github) but if me removed soundtype from the bananabunch it gives me Duplicate method BlockBananaBunch(Material, String, String) in type BlockBananaBunch
  12. sry im a durp uploaded the right file this time XD good news no more crashing the block isnot in game tho must of messed something up in registering it (me know its not listed in the lang files im gonna do that after ive got it working)
  13. ive posted my crashlog and update my github (forgot to do it befor being rushed out the house >.< )
  14. after getting this error me had to go out so cant remember 100% word for word what the error is when im back home ill post the crash log im making the thread now incase it slips my mind when me do get home im trying to make a bunch of bananas that grow on a jungle tree like how cocoa pods do after 2 days or trial ive finerly got eclips to stop giving me errors but now the testMC crashes with a something about blockstate contaner and AGE 0 1 2 crashlog https://pastebin.com/2CVjRLzD my code https://github.com/monkeybee11/monkeysmod/blob/master/src/main/java/com/monkeybee11/monkeysmod/block/bananabunch.java ive really got no clue whats wrong my blockstate.json looks the same as the cocoa (apart from north east south west but thats bc this is ment to be under the leaves not next to the log)
  15. hai ive been fallowing a modding tut bc ive got no java knollage under my belt and its gotten to the point of adding items now ive just got the missing texture cube insted of the banana my sorce code : https://github.com/monkeybee11/monkeysmcmod the tut ive been fallowing :
  16. well me mean me coud use a diffront model maker to remake my models after ive done them in google blocks (bc im really just messing about in there for fun in till ive made something that me like XD) but at the start of this it just seemed like a wasted step if me coud just export it form google block and use the same model file for my mod
  17. but..... its not json ..... its obj.....(or fbx)
  18. well then ....what a bout using blender to inport the obj file then adding some bones and animations then export it as a diffront file type like x3d ?
  19. not so much easyer as google blocks dosent have a left handed mode but its more fun then just using a mouse and keybord https://vr.google.com/blocks/ as far as me know the only way to export models from google blocks is by publishing them to google poly (my model has no textuers bc im still lurning the program and atm me think u can only colour the side of a "cube" not give it a textuer map inside the modler this coud be wrong tho ) https://poly.google.com/view/dsLpXGLYiQY
  20. hi there ive only just gotten in to modding and coding ive only done lua scripts to this point and even after 12 years im still bad at it but the qustion is is there a way to use OBJ or FBX for my minecraft mod mob models ? ive seen over and over a gen that OBJ files can be used for blocks and items but some 1 told me to use OBJ for a mob model ive got to "write code to use forge's obj models for mobs though." im using google blocks to make these moddels bc its a fun way to do it im able to export the models as a obj OR a FBX im not able to find anything on the interner about using FBX for minecraft modding tho
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