Jump to content

Rafii2198

Members
  • Posts

    5
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Rafii2198's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. I usually use this in my 1.12 servers: java.exe -jar server.jar -Xmx9216M -Xms4096M nogui But when I used it in my 1.16 server console showed this: [17:07:28] [main/FATAL] [minecraft/Main]: Failed to start the minecraft server joptsimple.UnrecognizedOptionException: x is not a recognized option at joptsimple.OptionException.unrecognizedOption(OptionException.java:108) ~[jopt-simple-5.0.4.jar:?] {} at joptsimple.OptionParser.validateOptionCharacters(OptionParser.java:633) ~[jopt-simple-5.0.4.jar:?] {} at joptsimple.OptionParser.handleShortOptionCluster(OptionParser.java:528) ~[jopt-simple-5.0.4.jar:?] {} at joptsimple.OptionParser.handleShortOptionToken(OptionParser.java:523) ~[jopt-simple-5.0.4.jar:?] {} at joptsimple.OptionParserState$2.handleArgument(OptionParserState.java:59) ~[jopt-simple-5.0.4.jar:?] {} at joptsimple.OptionParser.parse(OptionParser.java:396) ~[jopt-simple-5.0.4.jar:?] {} at net.minecraft.server.Main.main(Main.java:79) ~[?:?] {re:classloading} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:?] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {} at java.lang.reflect.Method.invoke(Method.java:564) ~[?:?] {} at net.minecraftforge.fml.loading.FMLServerLaunchProvider.lambda$launchService$0(FMLServerLaunchProvider.java:51) ~[server.jar:32.0] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-6.1.1.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-6.1.1.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-6.1.1.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-6.1.1.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-6.1.1.jar:?] {} at net.minecraftforge.server.ServerMain$Runner.runLauncher(ServerMain.java:63) [server.jar:?] {} at net.minecraftforge.server.ServerMain$Runner.access$100(ServerMain.java:60) [server.jar:?] {} at net.minecraftforge.server.ServerMain.main(ServerMain.java:57) [server.jar:?] {} So I then I did this: java -jar server.jar Xmx9216M Xms4096M nogui And it launched, but I don't know if these Xmx and Xms are applied
  2. So I was trying to set up some 1.16 servers and as always I added -Xmx9216m to set more ram but when ever I launch the server it says something like "-X is unkown argument" but when removed - from -Xmx9216m it launches but I have no idea if it is working. Did something changed in newer versions? It is first time I am setting 1.16 server, before I only set 1.12 and below servers...
  3. Hello! I have made custom forge.png animation and I need to make it slower and my question is: How do I do that? It has 3 frames and from what I see when one of them shows, the next one immediately takes its place... I tried using .mcmeta like in resource packs but it changed nothing. I also can't use .gif file because the colors will be reduced too much.
  4. (I have no idea where I should post this so sorry if it is in wrong sub-forum!) Well I am customizing Loading Screen and I changed colors and loading Gif image in the corner... The problem is: It is not scaling down and it looks like there are no delay between animation frames Here is a video that shows what is going on there And here is how this Gif should look like: Someone knows the solution?
  5. How about expanding Splash.properties with new features? Like with position of each of bars, and size of them or maybe change 'rotate' from only true/false to 0 - no rotation, 1 - rotate from right to left, 2 - rotate from left to right, and maybe rotation speed. Or maybe since we are not allowed to change Mojang logo, we could make separate image that would be behind that logo so 'Mojang' would be always seen, is it possible? Maybe other people on this forum have other ideas! ?
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.