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TasPot

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  1. In my block registry event. https://pastebin.com/xNVE3uPg
  2. I have a TileEntity with a Enum property SoulType. I can change it, but whenever I reload the world, it is reset to EMPTY, which is the default set by my blockMaterializer in the method createTileEntity. Here is my TileEntity class: https://pastebin.com/Ga078F4d Here is my Block class: https://pastebin.com/JbKnzEHq
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