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MagTemTenebrius

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Everything posted by MagTemTenebrius

  1. Yes, it works, but if I compile the mod and put optifine, I get this: without optifine: I used that method
  2. Hey. There was a question about the display of the block model. Tell me, please, how to make the block shine, but its circle does not shine. In 1.7.10 I did this through a shader: I made the IBakeedModel for an imperishable block, but I do not know what to do next. (Minecraft 1.12.2)
  3. That is, i'm need to check this in the event and set it on fire, right? And how to fix the "breaking" of fire?
  4. Good day. In general, I inherited BlockFire, in my constructor I asked: Java: public class GreenFire extends BlockFire { public GreenFire(){ this.setRegistryName("greenfire"); this.setUnlocalizedName("greenfire"); this.setDefaultState(this.blockState.getBaseState().withProperty(AGE, Integer.valueOf(0)).withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)).withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false)).withProperty(UPPER, Boolean.valueOf(false))); this.setTickRandomly(true); this.setCreativeTab(SacrificiumCreativeTabs.ScBlocks); this.setHardness(0.0F); this.setLightLevel(1.0F); this.setSoundType(SoundType.CLOTH); this.setUnlocalizedName("fire"); this.enableStats = false; } } it seems to be all right, but there was a "cant". I can not interact with the block, when I pass through it I do not start to burn, as I understood, I also can not extinguish it with the left mouse button, I can not even break the block under it. Tell me, please, how to solve this problem? blockstates/greenfire.json { "multipart": [ { "when": {"north": false, "east": false, "south": false, "west": false, "up": false}, "apply": [ { "model": "fire_floor0" }, { "model": "fire_floor1" } ] }, { "when": {"OR": [{"north": true}, {"north": false, "east": false, "south": false, "west": false, "up": false}]}, "apply": [ { "model": "fire_side0" }, { "model": "fire_side1" }, { "model": "fire_side_alt0" }, { "model": "fire_side_alt1" } ] }, { "when": {"OR": [{"east": true}, {"north": false, "east": false, "south": false, "west": false, "up": false}]}, "apply": [ { "model": "fire_side0", "y": 90 }, { "model": "fire_side1", "y": 90 }, { "model": "fire_side_alt0", "y": 90 }, { "model": "fire_side_alt1", "y": 90 } ] }, { "when": {"OR": [{"south": true}, {"north": false, "east": false, "south": false, "west": false, "up": false}]}, "apply": [ { "model": "fire_side0", "y": 180 }, { "model": "fire_side1", "y": 180 }, { "model": "fire_side_alt0", "y": 180 }, { "model": "fire_side_alt1", "y": 180 } ] }, { "when": {"OR": [{"west": true}, {"north": false, "east": false, "south": false, "west": false, "up": false}]}, "apply": [ { "model": "fire_side0", "y": 270 }, { "model": "fire_side1", "y": 270 }, { "model": "fire_side_alt0", "y": 270 }, { "model": "fire_side_alt1", "y": 270 } ] }, { "when": {"up": true}, "apply": [ { "model": "fire_up0" }, { "model": "fire_up1" }, { "model": "fire_up_alt0" }, { "model": "fire_up_alt1" } ] } ] } registration @Mod.EventBusSubscriber(modid=Constants.MODID) public class BlocksRegister { public static GreenFire greenfire = new GreenFire(); public static void register() // CommonProxy#preinit { setRegister(greenfire); } @SideOnly(Side.CLIENT) public static void registerRender() // ClientProxy#init { setRender(greenfire); } private static void setRegister(Block block) { ForgeRegistries.BLOCKS.register(block); ForgeRegistries.ITEMS.register(new ItemBlock(block).setRegistryName(block.getRegistryName())); } @SideOnly(Side.CLIENT) private static void setRender(Block block) { Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory")); } }
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