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evildoctorbluetooth

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  1. Oh yeah, I agree, but isn't this what the deobfuscating is for?
  2. Hey guys, after taking a break from modding for a while, I returned to the scene, and I am currently operating on forge version 3.3.7 Perhaps it is my inexperience, but I have become confused with the variable name changing. I will give an example. Within block flower, the name of a function reads: public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) Now can anybody tell me why this is better than: public boolean canPlaceBlockAt(World World, int x, int y, int z) Code is hard enough to read as it is, without none intuitive names of variables.
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