Hey Choonster
I've moved my textures to the path you suggested keeping them with other blocks but they still don't seem to work.
I'm sure this is a really simple thing but I have no idea how to reference the resource.
currently my resource location is specified like this:
super("liquidessence", new ResourceLocation(Magic.MOD_ID, "liquidessence.flow"), new ResourceLocation(Magic.MOD_ID, "fluids/liquidessence_still"));
I'm guessing it's this one line or my .json
really appreciate the help.