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Showing content with the highest reputation on 04/15/19 in all areas

  1. http://shadowfacts.net/tutorials/forge-modding-112/ Great guide, I learned basic modding from there. He takes exactly the same task you're talking about in last 3 posts. Hope It helps Happy modding
    1 point
  2. You could probably just do the render call yourself in one of forges render events. Looking at why the player isn’t rendering (where the code is that disables it) would be a good start to deciding where to do the render call from. Personally I don’t think that Pixelmon is a good source, I would look at the vanilla code to understand what is going on, then at the pixelmon code to see what they do and then I would write my own implementation.
    1 point
  3. You are writing in the read function and reading in the write function.
    1 point
  4. Override TileEntity#hasCapability and TileEntity#getCapability
    0 points
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