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  1. This PR may fix the remaining issues here. It's still under review and hasn't been released yet, but may be merged and released in the next few days or so.
    2 points
  2. Make sure Java is running via Nvidia GPU: https://windowsreport.com/minecraft-not-using-gpu/ If there is no change, add the crash-report or latest.log with sites like https://paste.ee/
    2 points
  3. If you have nvidia graphics, don't touch your amd drivers, otherwise it might fix it but keep running on integrated graphics, which will result in terrible performance. For nvidia graphics, you need to tell windows and nvidia control panel that anything Minecraft related (the launcher, java, etc...) should prefer high performance graphics so that it actually uses your nvidia gpu
    1 point
  4. It worked! Thanks a bunch!
    1 point
  5. Dude thanks for the help and all but I removed the client side mods that were failing in the crashlog and now everything runs!
    1 point
  6. Add the crash-report or latest.log (logs-folder) with sites like https://paste.ee/ and paste the link to it here
    1 point
  7. On the one off the last lines of code you have put && boots.isEmpty() Instead of && !boots.isEmpty() is that a typo?
    1 point
  8. Changing the event to RenderGuiEvent.post kinda did the trick. If there is any more suitable events please tell me, and thanks for the help!
    1 point
  9. thanks, you nailed with the answer, my mistake I didn’t check out the lastlog before, so I found the error, It’s a mod problem, The corail woodcutter, I don’t why, because one day all was runinng smooth and just next day happen that, but I already solved the problem, thanks again.
    1 point
  10. Oh! It worked. thanks! i paid someone to make a modpack for me but it just wasnt working. Was the one mod breaking my entire Modpack? 0.0 thanks again!
    1 point
  11. 1 point
  12. On the web there are a lot of custom player totem resource-packs available. But they all require a copy of the player-skin-texture renamed as the totem-texture. This requires reinstalling the pack every time, when you change your player-skin. So i think about making a mod to reproduce how player-head-blocks get their texture. How can i do this while using a a custom json item-model, that i created in blockbench, that a player-skin fits on? I taught about having both arm sizes in the model and find a way to detect the model width (3-pix-arms or 4-pix-arms), that the given player uses to hide or shor each arms on the model. Best regards Maxi
    1 point
  13. Try other builds of controllable
    1 point
  14. I have no idea how a UI mod crashed a whole world but HUGE props to you man, just saved me +2 months of progress!
    1 point
  15. I ended up removing both balm-forge and waystones, and it worked! Tysm for your help!
    1 point
  16. Add crash-reports with sites like https://paste.ee/ and paste the link to it here Start with removing graveyard and modernfi
    1 point
  17. Everything's fixed! Thank you for your help! Have a good day/night! 😄
    1 point
  18. Thank you very much, the mod worked. I almost destroyed my computer out of anger because I couldn't find the error.
    1 point
  19. Delete the config of the mod cupboard (config folder) If there is no change, remove this mod
    1 point
  20. Keep this post up just in case but I'm using the curseforge launcher and it's working IM SOO HAPPY
    1 point
  21. i found it,the mod is (A)nvil (N)ever (T)oo (E)xpensive thanks!
    1 point
  22. I tried this, and found out that Oculus is the mod that is crashing the game. I have removed it, and it now works fine! Thanks!
    1 point
  23. I got it to work my making a completely new server
    1 point
  24. Okay... Again, I appreciate you trying to help me. Sorry it didn't get anywhere.
    1 point
  25. make your item spawns the minecrafts extructure block at the desire position gets the block entity from that block and use the block entity to load and spawns the extructure
    1 point
  26. Thanks for the help, I solved it now and the problem was the Amendments mod. I put all mods one by one into the folder and tested if it crashes my game and amendments was the one that crashed it
    1 point
  27. Check for the javaw.exe in the Nvidia Control Panel - At "Recently used"
    1 point
  28. tmted refers to Engineers Delight This mod requires IE to work - remove Engineers Delight or add ImmersiveEngineering
    1 point
  29. That worked thank you so much!
    1 point
  30. Thank you so much for replying to this. I tried out your recommendation in place of what I had and it fixed my problem! It helped me better understand streams/lambda and see what I had done wrong.
    1 point
  31. I tried changing the version and more things but it seems that nothing works, I'll just remove the create mod. Thank you.
    1 point
  32. I found it!!!! The mod is Obscure Api, i have disabled the option from the config, now the item looks like i want!
    1 point
  33. oh thx, I thought I removed all the client side ones
    1 point
  34. There are client-side-only mods in your server - start with removing neruina
    1 point
  35. Add the latest.log (logs-folder) with sites like https://paste.ee/ and paste the link to it here
    1 point
  36. Try other builds of it https://www.curseforge.com/minecraft/mc-mods/apotheosis/files/4876447
    1 point
  37. 1 point
  38. Delete the config of nochatreports (config folder) If there is no change, remove this mod
    1 point
  39. This worked. I lost my stuff but I don't care. Thank you so much for your help!
    1 point
  40. Thank you! Your amazing!
    1 point
  41. valkyrienskies is conflicting/not working with embeddium/oculus
    1 point
  42. @warjort This is not how you treat people... Not everyone has the knowledge you have. I've been modding for 3 years and I didn't even know about these deprecation messages. Most of us do this as a hobby for a few hours a week.
    1 point
  43. This has already been the de-facto standard for quite a while now, but figured it would be a good idea to properly formalise it and make it clear for everyone. TL;DR: You can ask and offer support for Forge on any MC version, as long as you're not demanding it from staff and can accept that older versions may receive less attention due to people moving on to newer, shinier things. Tiered support policy There are now essentially three tiers of support: full, legacy and minimal. Full support This tier has dedicated channels for help on the Discord, gets priority for documentation, new features and bugfixes, and is generally considered the main focus for Forge development and support. Triage actively ports and backports things as needed for versions within this tier where time allows. The MC versions covered by this follows the existing "LTS" system. In other words, the latest MC version and select versions before it are covered by this tier. We recommend people consider using the newest version possible, as it's likely to be fully supported for longer. Legacy support This tier is for older versions of MC that are no longer covered by the full support tier. This tier gets less attention, but is still supported to some extent. To be clear, this is not a "no support" tier, but it is not the main focus. You're welcome to ask for help, submit PRs and help out, but please be aware that you may not get a response as quickly as these versions are generally not as popular anymore and may not have as many people around to help. Staff may still choose to work on these legacy versions and help people, but please don't demand it from them. Please note that due to the nature of the old toolchains used for building legacy versions, developing mods using the default MDK may not work. We also cannot easily publish updates to some of these old versions without your help - if you're interested in fixing this, please reach out to us. Minimal support This is rare and usually only applies to versions of MC where there's no legitimate reason to be using them. A real-world example of this is 1.20.3, which had a data loss bug that was fixed in 1.20.4 shortly after. All mods made for 1.20.3 work on 1.20.4, so there's no reason to use 1.20.3. We will help you update to the fixed version instead, but that's about it.
    1 point
  44. Lets see, Forge has this line: https://github.com/MinecraftForge/MinecraftForge/blob/1.15.x/src/main/resources/META-INF/mods.toml#L4 Lets try and find that, shall we? https://github.com/MinecraftForge/MinecraftForge/blob/1.15.x/src/main/resources/forge_logo.png There it is!
    1 point
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