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Support & Bug Reports

Help with Forge goes here. Refer to Modder Support for help with Forge modding. You MUST read the EAQ before posting.

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Forge Unable to Launch (1.6.2 w/ mods)
By CCninja86, October 9, 2013
1
8197
LexManos
October 9, 2013
[SOLVED] Forge will not launch, with or without Magic Launcher...
By TripNuclear, October 6, 2013
13
9467
TripNuclear
October 9, 2013
help
By zolfo, October 8, 2013
3
2139
LexManos
October 8, 2013
[SOLVED] HELP. FORGE 1.6.4 CRASHES WHEN ENTERING ANY WORLD
By hellionehyral, October 7, 2013
6
9852
LexManos
October 8, 2013
1.6.4 Forge Shaders Mod Crashes :'(
By RifAwesome780, October 7, 2013
3
5982
luacs1998
October 8, 2013
Forge on piad server
By bullitmagnet1, October 7, 2013
2
2996
luacs1998
October 8, 2013
Forge won't start
By justaweepingangel, October 4, 2013
15
16636
justaweepingangel
October 8, 2013
Help! Failed Bad Login ONLY with forge!
By Blackhawk8100, October 7, 2013
1
3984
LexManos
October 7, 2013
Help! forge cant download all files
By chrisrowley14, October 7, 2013
3
6574
chrisrowley14
October 7, 2013
white screen
By edgetopher, October 7, 2013
1
6471
LexManos
October 7, 2013
forge 1.6.2 crashes on start
By MasterOfNuggets, October 7, 2013
1
3156
robin4002
October 7, 2013
Memory leak on forge server
By Sunconure11, October 7, 2013
3
6916
LexManos
October 7, 2013
1.6.4 Crash on loading world
By Gigalamesh, October 6, 2013
4
5997
LexManos
October 7, 2013
Forge screws up potion textures and water becomes white
By JinPwnsAll, July 30, 2013
5
2548
LexManos
October 7, 2013
Sound stops working on any forge version above 1.6.2-9.10.0.789
By zombiewalker, October 2, 2013
6
11008
zombiewalker
October 6, 2013
Forge 1.6.4 crash with Pixelmon
By Randomhero180, October 6, 2013
1
16269
LexManos
October 6, 2013
FML error while starting AMPZ in the FTB launcher
By vengels05, October 6, 2013
1
7174
LexManos
October 6, 2013
Minecraft Cannot Launch in it's Current Configuration
By Kyrooki, October 6, 2013
1
11506
LexManos
October 6, 2013
Forge installer dose not open :(
By chrisinit1, September 8, 2013
15
14701
LexManos
October 6, 2013
Cant start Forge mod loader
By takachianto, October 6, 2013
1
3388
LexManos
October 6, 2013
Can Someone please help me with my error report?
By Android, October 2, 2013
9
5910
LexManos
October 6, 2013
Trouble With Auto forge Download
By Hunterg22, October 6, 2013
1
5282
LexManos
October 6, 2013
Forge fails launching - Maven Repo down
By Ciapa1, October 6, 2013
1
4234
LexManos
October 6, 2013
Tekkit Server
By DragonBladerX5, October 6, 2013
6
6233
LexManos
October 6, 2013
Forge Getting an Error Without Mods Installed
By NurseRedheartFiM, October 6, 2013
2
6875
NurseRedheartFiM
October 6, 2013
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Followers 7


  • Posts

    • saxon564
      [1.14.4] [UNSOLVED] Server Thread Freezes After Entity Explodes

      By saxon564 · Posted 10 minutes ago

      Does anyone else have any thoughts as to what might be causing this issue?
    • diesieben07
      [1.12.2] How can I close GUI in Forge?

      By diesieben07 · Posted 21 minutes ago

      You cannot call Minecraft methods from a separate thread. You need to wait a tick using ClientTickEvent.
    • bismuth210
      [1.12.2] Killing fireworks in unloaded chunks

      By bismuth210 · Posted 36 minutes ago

      I'm creating a custom gamemode using forge in which players get teleported around regularly. I've run into a problem when I do the following:   I spawn a firework rocket near a player I teleport the player to a different location I wait a couple of seconds (or minutes) I teleport the player back to the same location as in step 1. Doing this will show the firework spawned in step 1 in step 4, despite significant time having passed in 3. This video shows what I mean:   I suspect the reason for why this happens is because once I teleport the player somewhere else, the chunk with the firework is no longer loaded and doesn't get updated.   Is there a simple way for me to simply "get rid" of all active fireworks shortly before teleporting players so that this doesn't occur? Or do I really have to forcibly keep all chunks loaded? To be more clear: I don't want to disable fireworks all together, but I don't want remnants of old fireworks showing up when I teleport players. "Killing" all firework rockets when I teleport a player would work fine, but I don't know if/how I can do that.   I've tried using /kill @e[type=!player] But that doesn't work for firework rockets apparently.
    • RunKeish
      Forge 14.4 crashes on statup

      By RunKeish · Posted 36 minutes ago

      It finally worked! Thankyou so much. The installation was dodgy for me so I had to download JDK8 using:       ~$ sudo apt install openjdk-8-jdk openjdk-8-jre   Followed by:     ~$ update-java-alternatives --config java   Then select the java-8-openjdk-amd64/jre/bin/java from the list (to make java 8 the default, can switch and whatever but it works!!!)   Thanks a tonne!
    • Filip4223
      [1.12.2] How can I close GUI in Forge?

      By Filip4223 · Posted 47 minutes ago

      OK, it works.Tthanks.     I wonder is there better way for doing it instead of creating new thread?    System.out.println("Turning off"); Thread thread = new Thread(new CloseGui()); thread.start(); //CloseGui class public void run() { try { Thread.sleep(500); } catch (InterruptedException e) { e.printStackTrace(); } System.out.println("closing"); Minecraft.getMinecraft().player.closeScreen(); }  
  • Topics

    • saxon564
      12
      [1.14.4] [UNSOLVED] Server Thread Freezes After Entity Explodes

      By saxon564
      Started Friday at 05:11 AM

    • Filip4223
      5
      [1.12.2] How can I close GUI in Forge?

      By Filip4223
      Started 1 hour ago

    • bismuth210
      0
      [1.12.2] Killing fireworks in unloaded chunks

      By bismuth210
      Started 36 minutes ago

    • RunKeish
      4
      Forge 14.4 crashes on statup

      By RunKeish
      Started 2 hours ago

    • Differentiation
      12
      [SOLVED] [1.12.2] Modifying player capabilities for offline players?

      By Differentiation
      Started 9 hours ago

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