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By scientistknight1 · Posted
It looks like you'll need to implement a custom class for the item; that's how the sounds are handled. Look at the class HoneyBottleItem to see how it's done. Alternatively, you could just use the HoneyBottleItem class for your item, if you're trying to make a bottled drink of some kind. That might be simpler. Reply to this post if you're having trouble, and I'll see if I can help. You'll use the HoneyBottleItem class (or your custom class) when you're registering the item, not when you're creating the properties. Thought I should probably make that clear. -
It loaded almost everything but still crashed.. https://paste.ee/p/n6Oiz
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By Skyman2975 · Posted
I am using GeForce, but I checked anyway, and they are up to date -
By TileEntity · Posted
Also remove chiseled-me-1.12-3.0.0.0-git-e5ce416.jar -
By TileEntity · Posted
Remove mods one by one until you find the mod causing this issue
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