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Entity is invisible in-game.


Router

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Hey guys, I've been trying for hours, using other's examples and such, and going through the source but I just can't figure out what's happening here. When I use my spawn egg I can hear what I assume is my entity walking around or swimming but I can not see it. I would greatly appreciate any help that could be given. Thanks https://github.com/BurntRouter/ATimeMod2/tree/dev

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If you turn on hitboxes with F3+b can you see the entity’s hitbox?

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https://github.com/BurntRouter/ATimeMod2/blob/dev/src/main/java/com/router/atimemod2/init/ModEntities.java#L22

 

I have seen many ways to access registries in my time on these forums, but this one is the best worst one yet I think. Don't do that.

Registry entries must be instantinated in appropriate registry events and registered there. What you are doing here will never work.

 

Also

Quote

ModEntities<T extends Entity> extends net.minecraftforge.registries.ForgeRegistryEntry<EntityType<?>>

Why? Why would your registry event handler extend a registry entry?

Edited by V0idWa1k3r
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15 hours ago, V0idWa1k3r said:

https://github.com/BurntRouter/ATimeMod2/blob/dev/src/main/java/com/router/atimemod2/init/ModEntities.java#L22

 

I have seen many ways to access registries in my time on these forums, but this one is the best worst one yet I think. Don't do that.

Registry entries must be instantinated in appropriate registry events and registered there. What you are doing here will never work.

 

Also

Why? Why would your registry event handler extend a registry entry?

I hadn't slept for 3 days so yikes. I got it now. I'll be commiting the fix soon for anybody else that has this issue

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