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How to register a spawn-egg as item?


Drachenbauer

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The first parameter is the EntityType of the entity to spawn. As I've told you in your other thread construct it in this event using the builder, I've even shown you how to do so with an example line.

The last parameter is the parameters of the item(max stack size, it's ItemGroup, container item, etc). Look at how other items are registered in the Item class.

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public static EntityType<EntityItem> storedItemType;
    
@SubscribeEvent
public static void onItemRegistry(RegistryEvent.Register<Item> event)
{
    // Here for example I am creating a type for the EntityItem, you would need your own entity here with your own parameters.
    storedItemType = EntityType.Builder.create(EntityItem.class, EntityItem::new).tracker(32, 1, true).build("v0idstestmod.test_entity");
    event.getRegistry().register(new ItemSpawnEgg(storedItemType, 0xffffff, 0x00ff00, new Item.Properties().group(ItemGroup.MISC)));
    // Your other registration code
    ...
}

 

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6 minutes ago, Drachenbauer said:

Oh and i don´t know, what "sendvelocity" in your entity-register-line is for

Whether the server should send the velocity data to the client.

 

7 minutes ago, Drachenbauer said:

Thet´s ( helper method ) what i need a sample for

 

public static <T extends Entity>EntityType<T> registerEntityAndEgg(IForgeRegistry<Item> itemRegistry, Class<T> entityClass, Function<? super World, T> factory, int eggPrimaryColor, int eggSecondaryColor, int trackingRange, int updateFrequency, boolean sendVelocityUpdates, String name)
    {
        EntityType<T> type = EntityType.Builder.create(entityClass, factory).tracker(trackingRange, updateFrequency, sendVelocityUpdates).build(TestMod.MODID + '.' + name);
        itemRegistry.register(new ItemSpawnEgg(type, eggPrimaryColor, eggSecondaryColor, new Item.Properties().group(ItemGroup.MISC)).setRegistryName(name));
        return type;
    }

Or something along those lines, I am not writing code for you, this is just an example that you will need to adjust to your needs.

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@SubscribeEvent
		public static void registerEntities(final RegistryEvent.Register<EntityType> event)
		{
			event.getRegistry().register(EntityType.Builder.create(EntityRed.class, EntityRed::new).tracker(32, 1, true).build("AngryBirdsMod.EntityRed"));
			LOGGER.info("Entities registered.");
		}

What must in the place, where i have EntityType in the top line, to get a working event to register entitys

Edited by Drachenbauer
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8 minutes ago, Drachenbauer said:

What must in the place, where i have EntityType in blue, to get a working event to register entitys

EntityType is a valid registry entry, you don't need to change it to anything. Of course it has a generic parameter you must provide, this is basic java. Since this is a forge event a wildcard type will do.

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https://en.wikipedia.org/wiki/Generics_in_Java.

A type parameter is declared within the <>.

Say a List<T> is a generic class where T is the type parameter. When you create a new list you specify said type parameter, like new List<String>. Now String is the type parameter, meaning that List now only accepts strings.

If you want said List to accept anything you declare a wildcard as it's type parameter(new List<?>).

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Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
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