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The update for 1.13 is being worked on - please be patient. (Updated 02/14/19)
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Mxnmnm

Rendering Bug

Started by Mxnmnm, January 23

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Posted January 23

https://gist.github.com/mxnmnm/2eff660af666af6cce487720d271453c

 

Whenever I hold an item with a 3d model such as a gravity gun or flame thrower from mekanism they are invisible starting with forge version 14.23.5.2781 and beyond.  The item is invisible in my inventory, JEI, and in my hand.  The items still function but them not being rendered can be really distracting especially when you think your inventory has an empty slot but it's really full with one of those items.  I checked the forge changelog and I found this in forge version 14.23.5.2781

mezz: Implement rendering for item models with emissive quads (#5047)

so I'm guessing that has a lot to do with it.  I'm not sure what else I should do but hopefully this can be fixed and if I need to give more information please let me know.

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BBGamer2012    0

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Posted January 23

Honestly idk whats going on. Try to use the latest version of forge and to update the mekanism files.

Mekanism only has 3 files but it is showing up 5. Try using the non api version of the files

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|util(API: MekanismAPI|util:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|gas(API: MekanismAPI|gas:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|core(API: MekanismAPI|core:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|laser(API: MekanismAPI|laser:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|infuse(API: MekanismAPI|infuse:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|transmitter(API: MekanismAPI|transmitter:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|energy(API: MekanismAPI|energy:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

http://aidancbrady.com/mekanism/download/

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Posted January 23
7 hours ago, BBGamer2012 said:

Honestly idk whats going on. Try to use the latest version of forge and to update the mekanism files.

Mekanism only has 3 files but it is showing up 5. Try using the non api version of the files

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|util(API: MekanismAPI|util:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|gas(API: MekanismAPI|gas:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|core(API: MekanismAPI|core:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|laser(API: MekanismAPI|laser:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|infuse(API: MekanismAPI|infuse:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|transmitter(API: MekanismAPI|transmitter:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

[22:53:43] [Client thread/DEBUG] [FML]: MekanismAPI|energy(API: MekanismAPI|energy:9.0.0): Mekanism-1.12.2-9.4.13.349.jar ()

http://aidancbrady.com/mekanism/download/

These are not the API files, I downloaded them off of curse forge and I just downloaded these ones and they are the exact same file (although it does say it's a developer version so I'm not sure how to take care of that or if it even matters that much anyways.  Keep in mind that this also happens with iChun's gravity gun mod so I doubt that mekanism is the issue here.  I'll use the latest version of forge and I'll add all of mekanism's addons to show you that it still happens.
 

https://gist.github.com/mxnmnm/b33d53daaf15424e2a30aab0bcb71f15

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Cadiboo    144

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Posted January 24

Create an issue on Mekanisms issue tracker (on GitHub I believe) 

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Posted January 24

This isn't mekanism's problem or gravity gun it's forges problem.  I tried both mods independently on the same forge version and they all had the same issue.  This is forge's problem not mekanism's or gravity gun's problem.

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Posted January 24 (edited)

It is mod’s responsibility to stay compatible with Forge, if most items render, I would say it is more likely that Mekanism is doing something that is no longer supported than that Forge is broken. I think that it’s better to report it to Mekanism first, if the developer says that it’s forge that is broken, then report it to forge

Edited January 24 by Cadiboo

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Posted January 24

This is a Mekanism issue:

https://github.com/aidancbrady/Mekanism/issues/5205

 

The gravity gun mod seems to be closed-source so it's hard to be sure, but it's likely an issue with that mod too:

https://github.com/iChun/IssueTracker-Mods/issues/155

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