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[1.12]SubItems stay in crafting and decrease durability


Zamion101

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I have 2 little question;

I created Item which contains subItems (4 different type) and this subItems has colorMultiplier.

Firstly i want to get different ItemDurability per subItem, how can i do? 

Secondly i want to subItems stay in crafting table but descrease durability is it possible with subItems? if is what should i do?

 

I Also try to use hasContainerItem and getContainerItem methods but when i used this methods returns my subItems rather than changing durability.

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1) I’m pretty sure you can’t

2) You need a custom IRecipe implementation that handles damages

3) This is for stuff like full/empty buckets, and won’t work on items with meta IIRC

Edit: 3 might work actually if you override has and getContainerItem

Edited by Cadiboo

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13 minutes ago, Cadiboo said:

1) I’m pretty sure you can’t

2) You need a custom IRecipe implementation that handles damages

3 This is for stuff like full/empty buckets, and won’t work on items with meta IIRC

For my first question i did it.

@Override
    public int getMaxDamage(ItemStack stack) {
        int multiplier = getColorPalette()[(stack.getItemDamage()-1 <= 0) ? 0 : stack.getMetadata()-1].getDurabilityMultiplier();
        return (stack.getItemDamage()*20*multiplier)+50;
    }


 

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Max damage can only be set once, when the item is initialised. Overriding has/getContainerItem might work, I forgot you have access to the ItemStack

About Me

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Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

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