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Minecraft 1.10.2 Auto Repair Problem


boyx

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package boyx.arandomstuff.items;

import boyx.arandomstuff.Reference;
import boyx.arandomstuff.api.item.IModeChanger;
import boyx.arandomstuff.handlers.InternalTimers;
import boyx.arandomstuff.init.ModItems;
import boyx.arandomstuff.util.ItemHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;

public class ItemRepairer extends Item {
	
public ItemRepairer(String unlocalizedName, String registryName) {
		
		this.setUnlocalizedName(unlocalizedName);
		this.setRegistryName(new ResourceLocation(Reference.MODID, registryName));
		this.setMaxStackSize(1);
		this.setMaxDamage(100);
	}

@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5) 
{
	if (world.isRemote || !(entity instanceof EntityPlayer))
	{
		return;
	}
	
	EntityPlayer player = (EntityPlayer) entity;

	player.getCapability(InternalTimers.CAPABILITY, null).activateRepair();

	if (player.getCapability(InternalTimers.CAPABILITY, null).canRepair())
	{
		repairAllItems(player);
	}
}

private void repairAllItems(EntityPlayer player)
{
	IItemHandler inv = player.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);

	for (int i = 0; i < inv.getSlots(); i++)
	{
		ItemStack invStack = inv.getStackInSlot(i);

		if (invStack.isEmpty || invStack.getItem() instanceof IModeChanger || !invStack.getItem().isRepairable())
		{
			continue;
		}

		if (invStack == player.getItemStackFromSlot(EntityEquipmentSlot.MAINHAND) && player.isSwingInProgress)
		{
			//Don't repair item that is currently used by the player.
			continue;
		}

		if (ItemHelper.isDamageable(invStack) && invStack.getItemDamage() > 0)
		{
			invStack.setItemDamage(invStack.getItemDamage() - 1);
		}
	}
  } 
}

This should repair every Items in my Inventory in every few seconds.

Ive got one problem whenever i get the Item in my inventory my MC crash's.

It could be that I removed invStack.isEmpty (i didnt removed it in the code above) is marked red and i dont know why.

If you want me to post the crash report just ask.

 

Thank you!

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11 minutes ago, boyx said:

(i didnt removed it in the code above) is marked red and i dont know why.

Learn java before making a mod.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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Just now, boyx said:

Ok i expressed myself wrong. I know Java and i also know why its marked red but i dont understand why because i used this alot in some mods from me but only here it doesnt work.

Thats what i ment by this

What does your IDE say when you hover over the red line? Have you strictly compared this to your previous code.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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2 minutes ago, boyx said:

is not a field

This is the important part, it isn't a field. What else can return a boolean.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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Just now, boyx said:

There are many things that can return a boolean but nothing i need i think.

What i need is that it returns true if the ItemStack is empty for that i always used ItemStack.Empy or ItemStack.isEmpty and both dont work.

I java there are fields, methods, classes/interfaces. What is the one that can return a boolean. you have the words correct isEmpty, but it isn't a field.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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Spoiler

---- Minecraft Crash Report ----
// This doesn't make any sense!

Time: 22.09.18 21:09
Description: Ticking player

java.lang.NullPointerException: Ticking player
    at boyx.arandomstuff.items.ItemRepairer.onUpdate(ItemRepairer.java:38)
    at net.minecraft.item.ItemStack.updateAnimation(ItemStack.java:524)
    at net.minecraft.entity.player.InventoryPlayer.decrementAnimations(InventoryPlayer.java:389)
    at net.minecraft.entity.player.EntityPlayer.onLivingUpdate(EntityPlayer.java:560)
    at net.minecraft.entity.EntityLivingBase.onUpdate(EntityLivingBase.java:2225)
    at net.minecraft.entity.player.EntityPlayer.onUpdate(EntityPlayer.java:260)
    at net.minecraft.entity.player.EntityPlayerMP.onUpdateEntity(EntityPlayerMP.java:345)
    at net.minecraft.network.NetHandlerPlayServer.update(NetHandlerPlayServer.java:174)
    at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.update(NetworkDispatcher.java:216)
    at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:309)
    at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:197)
    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:807)
    at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:688)
    at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:156)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:537)
    at java.lang.Thread.run(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Server thread
Stacktrace:
    at boyx.arandomstuff.items.ItemRepairer.onUpdate(ItemRepairer.java:38)
    at net.minecraft.item.ItemStack.updateAnimation(ItemStack.java:524)
    at net.minecraft.entity.player.InventoryPlayer.decrementAnimations(InventoryPlayer.java:389)
    at net.minecraft.entity.player.EntityPlayer.onLivingUpdate(EntityPlayer.java:560)
    at net.minecraft.entity.EntityLivingBase.onUpdate(EntityLivingBase.java:2225)
    at net.minecraft.entity.player.EntityPlayer.onUpdate(EntityPlayer.java:260)

-- Player being ticked --
Details:
    Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
    Entity ID: 355
    Entity Name: Player357
    Entity's Exact location: -185,70, 67,00, 211,25
    Entity's Block location: World: (-186,67,211), Chunk: (at 6,4,3 in -12,13; contains blocks -192,0,208 to -177,255,223), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Entity's Momentum: 0,00, -0,02, 0,00
    Entity's Passengers: []
    Entity's Vehicle: ~~ERROR~~ NullPointerException: null
Stacktrace:
    at net.minecraft.entity.player.EntityPlayerMP.onUpdateEntity(EntityPlayerMP.java:345)
    at net.minecraft.network.NetHandlerPlayServer.update(NetHandlerPlayServer.java:174)
    at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.update(NetworkDispatcher.java:216)
    at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:309)

-- Ticking connection --
Details:
    Connection: net.minecraft.network.NetworkManager@233f833a
Stacktrace:
    at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:197)
    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:807)
    at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:688)
    at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:156)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:537)
    at java.lang.Thread.run(Unknown Source)

-- System Details --
Details:
    Minecraft Version: 1.10.2
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_171, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 654348648 bytes (624 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
    FML: MCP 9.32 Powered by Forge 12.18.3.2185 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA    mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) 
    UCHIJAAAA    FML{8.0.99.99} [Forge Mod Loader] (forgeSrc-1.10.2-12.18.3.2185.jar) 
    UCHIJAAAA    Forge{12.18.3.2185} [Minecraft Forge] (forgeSrc-1.10.2-12.18.3.2185.jar) 
    UCHIJAAAA    arstuff{beta.1} [ARandomStuff] (bin) 
    Loaded coremods (and transformers): 
    GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
    Profiler Position: N/A (disabled)
    Player Count: 1 / 8; [EntityPlayerMP['Player357'/355, l='New World', x=-185,70, y=67,00, z=211,25]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

This is the crash report. Maybe it has nothing to do with the isEmpty error...

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2 minutes ago, boyx said:

Minecraft Crash Report says this line is the error?

Did you attach your capability correctly?

 

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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4 minutes ago, boyx said:

I did this with the capability.

That is not enough, read the documentation on capabilities here.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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14 hours ago, boyx said:

After i deleted the stack.isEmpty then yes it does

did you try stack.isEmpty()? how well do you know java?

Edited by Cadiboo

About Me

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My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

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5 minutes ago, Cadiboo said:

did you try stack.isEmpty()?

Yes i tried that but it also doesnt work.

6 minutes ago, Cadiboo said:

how well do you know java?

I know many basic things in java. I also programmed some programs but not too complicated.

I never did something like this advanced modding.

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Just now, boyx said:

Yes i tried that but it also doesnt work.

define doesn't work

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

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Just now, boyx said:

It is undefined and not working in ItemStack... 

what do you mean undefined? do you mean null? Undefined doesn't exist in Java as far as I know it only exists in JavaScript. 

1 minute ago, boyx said:

not working in ItemStack

What do you mean by not working

 

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

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In Minecraft the class ItemStack doesnt own a Method called isEmpty() somehow...

I dont even know if this is the error. How i said some post above the crashlog says there too many ticks and something with the Capability doesnt work.

 

[Edit] Btw the game crashes whenever i get the Repairer Item in my inventory.

Edited by boyx
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2 minutes ago, boyx said:

In Minecraft the class ItemStack doesnt own a Method called isEmpty() somehow...

Excerpt from the actual net.minecraft.item.ItemStack.class

package net.minecraft.item;

//...

public final class ItemStack implements net.minecraftforge.common.capabilities.ICapabilitySerializable<NBTTagCompound>
{
    public static final ItemStack EMPTY = new ItemStack((Item)null);
    //...

    //...

    public ItemStack(Item itemIn, int amount)
    {
        this(itemIn, amount, 0);
    }

    //...

    public boolean isEmpty()
    {
        if (this == EMPTY)
        {
            return true;
        }
        else if (this.getItemRaw() != null && this.getItemRaw() != Items.AIR)
        {
            if (this.stackSize <= 0)
            {
                return true;
            }
            else
            {
                return this.itemDamage < -32768 || this.itemDamage > 65535;
            }
        }
        else
        {
            return true;
        }
    }
  
  //...
}

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

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7 minutes ago, boyx said:

How i said some post above the crashlog says there too many ticks and something with the Capability doesnt work.

 

16 hours ago, Animefan8888 said:
16 hours ago, boyx said:


    @CapabilityInject(InternalTimers.class)
    public static final Capability<InternalTimers> CAPABILITY = null;
    public static final ResourceLocation NAME = new ResourceLocation(Reference.MODID, "internal_timers");

I did this with the capability.

That is not enough, read the documentation on capabilities here.

 

 

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

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package boyx.arandomstuff.handlers;

import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilityProvider;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;

import boyx.arandomstuff.Reference;

public class InternalTimers
{
    @CapabilityInject(InternalTimers.class)
    public static final Capability<InternalTimers> CAPABILITY = null;
    public static final ResourceLocation NAME = new ResourceLocation(Reference.MODID, "internal_timers");

    private final Timer repair = new Timer();
    private final Timer heal = new Timer();
    private final Timer feed = new Timer();

    public void tick()
    {
        if (repair.shouldUpdate)
        {
            repair.tickCount++;
            repair.shouldUpdate = false;
        }

        if (heal.shouldUpdate)
        {
            heal.tickCount++;
            heal.shouldUpdate = false;
        }

        if (feed.shouldUpdate)
        {
            feed.tickCount++;
            feed.shouldUpdate = false;
        }
    }

    public void activateRepair()
    {
        repair.shouldUpdate = true;
    }

    public void activateHeal()
    {
        heal.shouldUpdate = true;
    }

    public void activateFeed()
    {
        feed.shouldUpdate = true;
    }

    public boolean canRepair()
    {
        if (repair.tickCount >= 19)
        {
            repair.tickCount = 0;
            repair.shouldUpdate = false;
            return true;
        }

        return false;
    }

    public boolean canHeal()
    {
        if (heal.tickCount >= 19)
        {
            heal.tickCount = 0;
            heal.shouldUpdate = false;
            return true;
        }

        return false;
    }

    public boolean canFeed()
    {
        if (feed.tickCount >= 19)
        {
            feed.tickCount = 0;
            feed.shouldUpdate = false;
            return true;
        }

        return false;
    }

    public static class Provider implements ICapabilityProvider
    {
        private final InternalTimers capInstance = new InternalTimers();

        @Override
        public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing)
        {
            return capability == CAPABILITY;
        }

        @Override
        public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing)
        {
            if (capability == CAPABILITY)
                return CAPABILITY.cast(capInstance);
            else return null;
        }
    }

    private static class Timer
    {
        public int tickCount = 0;
        public boolean shouldUpdate = false;
    }
}

Thats the class i did the Capabilitys in. I dont know much and i didnt understand the documentation well.

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    • Perjudian online telah menjadi tren yang populer di kalangan penggemar permainan kasino. Salah satu permainan yang paling diminati adalah mesin slot online. Mesin slot online menawarkan kesenangan dan kegembiraan yang tak tertandingi, serta peluang untuk memenangkan hadiah besar. Salah satu situs slot online resmi yang menarik perhatian banyak pemain adalah Tuyul Slot. Kenapa Memilih Tuyul Slot? Tuyul Slot adalah situs slot online resmi yang menawarkan berbagai keuntungan bagi para pemainnya. Berikut adalah beberapa alasan mengapa Anda harus memilih Tuyul Slot: 1. Keamanan dan Kepercayaan Tuyul Slot adalah situs slot online resmi yang terpercaya dan memiliki reputasi yang baik di kalangan pemain judi online. Situs ini menggunakan teknologi keamanan terkini untuk melindungi data pribadi dan transaksi keuangan pemain. Anda dapat bermain dengan tenang dan yakin bahwa informasi Anda aman. 2. Pilihan Permainan yang Beragam Tuyul Slot menawarkan berbagai macam permainan slot online yang menarik. Anda dapat memilih dari ratusan judul permainan yang berbeda, dengan tema dan fitur yang beragam. Setiap permainan memiliki tampilan grafis yang menarik dan suara yang menghibur, memberikan pengalaman bermain yang tak terlupakan. 3. Kemudahan Menang Salah satu keunggulan utama dari Tuyul Slot adalah kemudahan untuk memenangkan hadiah. Situs ini menyediakan mesin slot online dengan tingkat pengembalian yang tinggi, sehingga peluang Anda untuk memenangkan hadiah besar lebih tinggi. Selain itu, Tuyul Slot juga menawarkan berbagai bonus dan promosi menarik yang dapat meningkatkan peluang Anda untuk menang. Cara Memulai Bermain di Tuyul Slot Untuk memulai bermain di Tuyul Slot, Anda perlu mengikuti langkah-langkah berikut: 1. Daftar Akun Kunjungi situs Tuyul Slot dan klik tombol "Daftar" untuk membuat akun baru. Isi formulir pendaftaran dengan informasi pribadi yang valid dan lengkap. Pastikan untuk memberikan data yang akurat dan jaga kerahasiaan informasi Anda. 2. Deposit Dana Setelah mendaftar, Anda perlu melakukan deposit dana ke akun Anda. Tuyul Slot menyediakan berbagai metode pembayaran yang aman dan terpercaya. Pilih metode yang paling nyaman untuk Anda dan ikuti petunjuk untuk melakukan deposit. 3. Pilih Permainan Setelah memiliki dana di akun Anda, Anda dapat memilih permainan slot online yang ingin Anda mainkan. Telusuri koleksi permainan yang tersedia dan pilih yang paling menarik bagi Anda. Anda juga dapat mencoba permainan secara gratis sebelum memasang taruhan uang sungguhan. 4. Mulai Bermain Saat Anda sudah memilih permainan, klik tombol "Main" untuk memulai permainan. Anda dapat mengatur jumlah taruhan dan jumlah garis pembayaran sesuai dengan preferensi Anda. Setelah itu, tekan tombol "Putar" dan lihat apakah Anda beruntung untuk memenangkan hadiah. Promosi dan Bonus Tuyul Slot menawarkan berbagai promosi dan bonus menarik kepada para pemainnya. Beberapa jenis promosi yang tersedia termasuk bonus deposit, cashback, dan turnamen slot. Pastikan untuk memanfaatkan promosi ini untuk meningkatkan peluang Anda memenangkan hadiah besar. Kesimpulan Tuyul Slot adalah situs slot online resmi yang menawarkan pengalaman bermain yang seru dan peluang menang yang tinggi. Dengan keamanan dan kepercayaan yang terjamin, berbagai pilihan permainan yang menarik, serta bonus dan promosi yang menguntungkan, Tuyul Slot menjadi pilihan yang tepat bagi para penggemar mesin slot online. Segera daftar akun dan mulai bermain di Tuyul Slot untuk kesempatan memenangkan hadiah besar!
    • I have been having a problem with minecraft forge. Any version. Everytime I try to launch it it always comes back with error code 1. I have tried launching from curseforge, from the minecraft launcher. I have also tried resetting my computer to see if that would help. It works on my other computer but that one is too old to run it properly. I have tried with and without mods aswell. Fabric works, optifine works, and MultiMC works aswell but i want to use forge. If you can help with this issue please DM on discord my # is Haole_Dawg#6676
    • Add the latest.log (logs-folder) with sites like https://paste.ee/ and paste the link to it here  
    • I have no idea how a UI mod crashed a whole world but HUGE props to you man, just saved me +2 months of progress!  
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