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Refresh Block Light ??


progamergalil

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Hello, how I can update the current light level?...This is my code:

 

 

 

   
    @SubscribeEvent
    public void NearUraniumEvent(PlayerEvent event) {
        
        int blockX = event.entityPlayer.getPosition().getX();
        int blockY = event.entityPlayer.getPosition().down().getY();
        int blockZ = event.entityPlayer.getPosition().getZ();
        
        BlockPos pos = new BlockPos(blockX, blockY, blockZ);
        
        Block block = event.entityPlayer.worldObj.getBlockState(pos).getBlock();
        
        if(block == NukeMod.uranium_grass) {
            
            System.out.println("Uranium_grass down!");
                        
            event.entityPlayer.worldObj.getBlockState(pos).getBlock().setLightLevel(1.0F);
            
        }else {
            
            event.entityPlayer.worldObj.getBlockState(pos).getBlock().setLightLevel(0.0F);
            
        }
        
        int light = event.entityPlayer.worldObj.getBlockState(pos).getBlock().getLightValue();
        
        System.out.println("Light: " + light);
        
    }   

 

 

The light value changes correctly (There is the print in console...), but I don't know hoe to refresh the block :( Help me please.

 

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that you cannot, is one thing.

 

first, let me explain what you tried to do. (later we'll see what you may have wanted to do.)

getBlock() returns a Block - but not an individual instance (as seen by player). object that you have there represents all blocks in the world of the same type (including variations, for example wooden log orientation and before 1.13 wood types). now if you change its hardness, resistance, light level (if you manage to), inside the game that would affect ALL blocks of the same type, anywhere in the world. in other words, not what you want. i hope.

 

 

but what is it that you want to do? different blockstates of the same block can have different light intensities.

if that is what you want, just do SetBlockState() to change your block to the correct/new state. for the last parameter put 3 (or was it 11? can't remember. let's go with 3), one of those two flags (inside "3") tells the game to update what the players see).

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None                                     |     | LCHIJA | minecraftmultipartcbe       | 2.6.2.83              | ForgeMultipart-1.12.2-2.6.2.83-universal.jar      | None                                     |     | LCHIJA | funkylocomotion             | 1.0                   | funky-locomotion-1.12.2-1.1.2.jar                 | None                                     |     | LCHIJA | furenikusroads              | 1.2.5                 | Furenikus_Roads-1.2.5.jar                         | None                                     |     | LCHIJA | cfm                         | 6.3.0                 | furniture-6.3.2-1.12.2.jar                        | None                                     |     | LCHIJA | waila                       | 1.8.22                | Hwyla-1.8.22-B37_1.12.jar                         | None                                     |     | LCHIJA | trackapi                    | 1.2                   | TrackAPI-1.2.jar                                  | None                                     |     | LCHIJA | universalmodcore            | 1.2.1                 | UniversalModCore-1.12.2-forge-1.2.1.jar           | None                                     |     | LCHIJA | immersiverailroading        | 1.10.0                | ImmersiveRailroading-1.12.2-forge-1.10.0.jar      | None                                     |     | LCHIJA | journeymap                  | 1.12.2-5.7.1p2        | journeymap-1.12.2-5.7.1p2.jar                     | None                                     |     | LCHIJA | zawa                        | 1.12.2-2.1.3          | zawa-1.12.2-2.1.3.jar                             | 3ee471ded1bba54aa82f4f5ca5ca82dd67b8ef42 |     | LCHIJA | lilcritters                 | 1.12.2-1.1.0.0        | Lil-Critters-Mod-Forge-1.12.2.jar                 | None                                     |     | LCHIJA | malisiscore                 | 1.12.2-6.5.1-SNAPSHOT | MalisisCore-1.12.2.jar                            | None                                     |     | LCHIJA | malisisdoors                | 1.12.2-7.3.0          | MalisisDoors-Mod-1.12.2.jar                       | None                                     |     | LCHIJA | mcwbridges                  | 1.0.6                 | mcw-bridges-1.0.6b-mc1.12.2.jar                   | None                                     |     | LCHIJA | mcwfences                   | 1.0.0                 | mcw-fences-1.0.0-mc1.12.2.jar                     | None                                     |     | LCHIJA | mcwroofs                    | 1.0.2                 | mcw-roofs-1.0.2-mc1.12.2.jar                      | None                                     |     | LCHIJA | moon-core                   | 7.0                   | Moons-Core-Forge-1.12.2.jar                       | None                                     |     | LCHIJA | mrtjpcore                   | 2.1.4.43              | MrTJPCore-1.12.2-2.1.4.43-universal.jar           | None                                     |     | LCHIJA | railcraft                   | 12.0.0                | railcraft-12.0.0.jar                              | a0c255ac501b2749537d5824bb0f0588bf0320fa |     | LCHIJA | mtr                         | 3.0.0                 | MTR-1.12.2-alpha-test-0.0.1.jar                   | None                                     |     | LCHIJA | kadwinjpvehicles            | 2.0.0                 | MTS_Kadwin_JP_Vehicles_Pack_4.1.jar               | None                                     |     | LCHIJA | ngtlib                      | 2.4.21                | NGTLib2.4.21-38_forge-1.12.2-14.23.2.2611.jar     | None                                     |     | LCHIJA | projectintelligence         | 1.0.9                 | ProjectIntelligence-1.12.2-1.0.9.28-universal.jar | None                                     |     | LCHIJA | nei                         | 2.4.3                 | NotEnoughItems-1.12.2-2.4.3.245-universal.jar     | f1850c39b2516232a2108a7bd84d1cb5df93b261 |     | LCHIJA | oe                          | 1.0.7                 | OceanicExpanse-1.0.7.jar                          | None                                     |     | LCHIJA | openmods                    | 0.12.2                | OpenModsLib-1.12.2-0.12.2.jar                     | d2a9a8e8440196e26a268d1f3ddc01b2e9c572a5 |     | LCHIJA | openblocks                  | 1.8.1                 | OpenBlocks-1.12.2-1.8.1.jar                       | d2a9a8e8440196e26a268d1f3ddc01b2e9c572a5 |     | LCHIJA | placeableitems              | 3.3                   | placeableitems-3.3.jar                            | None                                     |     | LCHIJA | projectred-core             | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-Base.jar              | None                                     |     | LCHIJA | projectred-integration      | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-integration.jar       | None                                     |     | LCHIJA | projectred-transmission     | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-integration.jar       | None                                     |     | LCHIJA | projectred-illumination     | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-lighting.jar          | None                                     |     | LCHIJA | projectred-expansion        | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-mechanical.jar        | None                                     |     | LCHIJA | projectred-relocation       | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-mechanical.jar        | None                                     |     | LCHIJA | projectred-transportation   | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-mechanical.jar        | None                                     |     | LCHIJA | rtm                         | 2.4.24                | RTM2.4.24-43_forge-1.12.2-14.23.2.2611.jar        | None                                     |     | LCHIJA | trafficcontrol              | 1.1.1                 | trafficcontrol-1.1.1.jar                          | None                                     |     | LCHIJA | travelersbackpack           | 1.0.35                | TravelersBackpack-1.12.2-1.0.35.jar               | None                                     |     | LCHIJA | iv_tpp                      | 2.22.0                | Trin Parts Pack-1.12.2-2.23.1.jar                 | None                                     |     | LCHIJA | unucivil                    | 6.3.0                 | UNU Civilian Pack [MTS] 1.12.2-22.13.0-6.3.0.jar  | None                                     |     | LCHIJA | vehicle                     | 0.44.1                | vehicle-mod-0.44.1-1.12.2.jar                     | None                                     |     | LCHIJA | wawla                       | 2.6.275               | Wawla-1.12.2-2.6.275.jar                          | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | worldedit                   | 6.1.10                | worldedit-forge-mc1.12.2-6.1.10-dist.jar          | None                                     |     | LCHIJA | worldstatecheckpoints       | 1.12.2.1.2.1          | WorldStateCheckpoints-client-1.12.2.1.2.1.jar     | None                                     |     | LCHIJA | wrcbe                       | 2.3.2                 | WR-CBE-1.12.2-2.3.2.33-universal.jar              | f1850c39b2516232a2108a7bd84d1cb5df93b261 |     | LCHIJA | zoocraftdiscoveries         | 1.0                   | Zoocraft+Discoveries+1.12.2-1.3.0.jar             | None                                     |     | LCHIJA | immersiveengineering        | 0.12-98               | ImmersiveEngineering-0.12-98.jar                  | None                                     |     | LCHIJA | fix-rtm                     | 2.0.28                | fixRtm-2.0.28.jar                                 | None                                     |     | LCHIJA | mysticallib                 | 1.12.2-1.13.0         | mysticallib-1.12.2-1.13.0.jar                     | None                                     |     Loaded coremods (and transformers): ForgelinPlugin (Forgelin-1.8.3.jar)   PatchingFixRtmCorePlugin (fixRtm-2.0.28.jar)   com.anatawa12.fixRtm.asm.patching.PatchApplier IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar)   blusunrize.immersiveengineering.common.asm.IEClassTransformer FixRtmCorePlugin (fixRtm-2.0.28.jar)   JarInJarLoaderCoreMod (fixRtm-2.0.28.jar)   com.anatawa12.fixRtm.jarInJar.JarInJarPatcher BetterFoliageLoader (BetterFoliage-MC1.12-2.3.2.jar)   mods.betterfoliage.loader.BetterFoliageTransformer SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.9.jar)   OpenModsCorePlugin (OpenModsLib-1.12.2-0.12.2.jar)   openmods.core.OpenModsClassTransformer MalisisCorePlugin (MalisisCore-1.12.2.jar)   ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar)   com.mrcrayfish.obfuscate.asm.ObfuscateTransformer CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar)   team.chisel.ctm.client.asm.CTMTransformer HookingFixRtmCorePlugin (fixRtm-2.0.28.jar)   com.anatawa12.fixRtm.asm.hooking.HookingTransformer     GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 551.86' Renderer: 'NVIDIA GeForce RTX 3070/PCIe/SSE2'     OpenModsLib class transformers: [llama_null_fix:FINISHED],[horse_base_null_fix:FINISHED],[pre_world_render_hook:FINISHED],[player_render_hook:FINISHED],[horse_null_fix:FINISHED]     RTM Model Status: Initialized 1048 models, Using 0 models     I = Initialized, C = Constructed, SMP = SMP includeds     | model pack                                      | all | I | C   | SMP |     |:----------------------------------------------- |:--- |:- |:--- |:--- |     | mods\ModelPack_Nak_5_Structure_240313.zip       | 458 | 0 | 458 | 0   |     | mods\RTM2.4.24-43_forge-1.12.2-14.23.2.2611.jar | 281 | 0 | 281 | 0   |     | mods\rtm_Saracalias Pack v0.2.01.zip            | 309 | 0 | 309 | 0   |     Launched Version: 1.12.2-forge-14.23.5.2859     LWJGL: 2.9.4     OpenGL: NVIDIA GeForce RTX 3070/PCIe/SSE2 GL version 4.6.0 NVIDIA 551.86, NVIDIA Corporation     GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported.     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'fml,forge'     Type: Client (map_client.txt)     Resource Packs: NickMiner69V2.zip, MPT-4.zip, feldbahnpackv1-3.zip, G_P_Narrow_Gauge_Texel_Pack_V1.0.3.zip     Current Language: English (US)     Profiler Position: N/A (disabled)     CPU: 8x Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz     OptiFine Version: OptiFine_1.12.2_HD_U_G5     OptiFine Build: 20210124-142939     Render Distance Chunks: 12     Mipmaps: 4     Anisotropic Filtering: 1     Antialiasing: 0     Multitexture: false     Shaders: null     OpenGlVersion: 4.6.0 NVIDIA 551.86     OpenGlRenderer: NVIDIA GeForce RTX 3070/PCIe/SSE2     OpenGlVendor: NVIDIA Corporation     CpuCount: 8
    • i notice a change if i add the min and max ram in the line like this for example:    # Xmx and Xms set the maximum and minimum RAM usage, respectively. # They can take any number, followed by an M or a G. # M means Megabyte, G means Gigabyte. # For example, to set the maximum to 3GB: -Xmx3G # To set the minimum to 2.5GB: -Xms2500M # A good default for a modded server is 4GB. # Uncomment the next line to set it. -Xmx10240M -Xms8192M    i need to make more experiments but for now this apparently works.
    • This honestly might just work for you @SubscribeEvent public static void onScreenRender(ScreenEvent.Render.Post event) { final var player = Minecraft.getInstance().player; final var options = Minecraft.getInstance().options; if(!hasMyEffect(player)) return; // TODO: You provide hasMyEffect float f = Mth.lerp(event.getPartialTick(), player.oSpinningEffectIntensity, player.spinningEffectIntensity); float f1 = ((Double)options.screenEffectScale().get()).floatValue(); if(f <= 0F || f1 >= 1F) return; float p_282656_ = f * (1.0F - f1); final var p_282460_ = event.getGuiGraphics(); int i = p_282460_.guiWidth(); int j = p_282460_.guiHeight(); p_282460_.pose().pushPose(); float f5 = Mth.lerp(p_282656_, 2.0F, 1.0F); p_282460_.pose().translate((float)i / 2.0F, (float)j / 2.0F, 0.0F); p_282460_.pose().scale(f5, f5, f5); p_282460_.pose().translate((float)(-i) / 2.0F, (float)(-j) / 2.0F, 0.0F); float f4 = 0.2F * p_282656_; float f2 = 0.4F * p_282656_; float f3 = 0.2F * p_282656_; RenderSystem.disableDepthTest(); RenderSystem.depthMask(false); RenderSystem.enableBlend(); RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ONE, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ONE); p_282460_.setColor(f4, f2, f3, 1.0F); p_282460_.blit(new ResourceLocation("textures/misc/nausea.png"), 0, 0, -90, 0.0F, 0.0F, i, j, i, j); p_282460_.setColor(1.0F, 1.0F, 1.0F, 1.0F); RenderSystem.defaultBlendFunc(); RenderSystem.disableBlend(); RenderSystem.depthMask(true); RenderSystem.enableDepthTest(); p_282460_.pose().popPose(); }   Note: Most of this is directly copied from GameRenderer as you pointed out you found. The only thing you'll have to likely do is update the `oSpinningEffectIntensity` + `spinningEffectIntensity` variables on the player when your effect is applied. Which values should be there? Not 100% sure, might be a game of guess and check, but `handleNetherPortalClient` in LocalPlayer has some hard coded you might be able to start with.
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