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The update for 1.13 is being worked on - please be patient. (Updated 02/19/19)
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frank_2018

Mr Crayfish Vehicle change engine command

Started by frank_2018, August 25, 2018

13 posts in this topic

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Posted August 25, 2018

/entitydata @e[r=2] {engineType:1-4}

 

Ive been using this command since Mr crayfish posted this on one of his youtube video, but then in the latest update its NOT working anymore, Ive asked in his post if it has been change or not and still got no reply.. can anyone  tell me whats the new one or Im wrong on typing this coz im not good on commands and everytime i type this i always get error saying: "(my name in minecraft) is a player and not an entity"

 

PLease help!!! Thanks soo much.

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DaemonUmbra    146

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Posted August 25, 2018

@e selects entities, you are an entity.

r= tells the command the radius in which to search for entities, again you are included in this search

You have no filter in there to tell the command to look specifically for the vehicle, so it's just going to use every entity it finds.

You can use/summon (requires cheats) to look up the actual entity type of the vehicle using the tab completions, once you have that you can use the type= filter for @e.

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Posted August 25, 2018

thanks, using this command I already tried riding on vehicle, and tried just facing it and also tried using command block just like what Mr Crayfish did in his video, first it is working but he just updated it a while ago i think, now its not working so how am I going to type it in, is it like: /entitydata @e:type= or please sorry i really dont know.

for example one of the vehice "id:atv, so where do i insert it, do I still need to put = sign after entity name, and do i still need radius if i already specify the entity? please. is it likie this:

 

/entitydata atv {engineType:4}

 

hehehe i messed up I think 

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Posted August 25, 2018

The square brackets immediately following the @e are filters, separated by commas. Adding the type filter to your existing command would look like this:

/entitydata @e[r=2,type=<whatever the entity type is>] {engineType:4}

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Posted August 25, 2018

ok I will try this thank soo much!!

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Posted August 25, 2018 (edited)

now i got this:

 

https://imgur.com/40a93573-22a6-44a8-83e7-92258a087b7f

 

please help, 

 

I used this command:

 

/entitydata @e[r=2,type=vehicle:mini_bike] {engineType:4}

 

nothing happened but only got this on the screen..

What is going on???

 

Edited August 25, 2018 by frank_2018

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Posted August 25, 2018

When the entity data changes successfully it vomits all of the entity's NBT data into chat.

I assume that's what's happened here but that link is a 404.

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Posted August 25, 2018

oh sorry for the link.

 

LfHe70H.jpg

I think that text is successfull right???

 

But im honestly sure the engine stays the same and so as the speed means it didnt change the engine, maybe it is the mods problem I think... well thanks anyway I should tell Mr Crayfish about this, and I hope Im not the only one have the problem...

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Posted August 25, 2018

The thing is a lot of the tags are nested and case sensitive, for instance I see you using enginetype but elsewhere in the original data I see engineType, and I also see some other stats that are in the NBT that may or may not change when you change the engine using this method.

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Posted August 25, 2018

ugh! this going too hard now, so you mean i need to include NBT but how, well I will try summon the vehicle and change the engine before using it I think and try to hold a new engine that im going to insert in the vehicle in my hand. Maybe this will not affect the NBT i hope.

 

Going back to the game...

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Posted August 25, 2018 (edited)

here it shows the engine speed Not changing the engine yet.

sJThfk7.jpg

 

then i use this command now...

yDkaREY.jpg

 

after executing that command...speed still the same.

BuUK1pW.jpg

 

can you tell me really how to make things right?

if i use engineType and enginetype still got the txt but it didnt change the engine, in this case i didnt use the vehicle to save the NBT i hope. If thats the case how am I going to type that in? including NBT cases

Edited August 25, 2018 by frank_2018

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Posted August 25, 2018 (edited)
37 minutes ago, DaemonUmbra said:

I also see some other stats that are in the NBT that may or may not change when you change the engine using this method.

I see these (spoiler because images are big):

Spoiler

yDkaREY.thumb.jpg.638e5c3338b9518a206296eabfa2db03.jpg

And again I must mention that these are case-sensitive, so far I haven't seen a before and after with the correct capitalization used.

 

Edited August 25, 2018 by DaemonUmbra

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Posted September 12, 2018
On 8/24/2018 at 11:12 PM, DaemonUmbra said:

I see these (spoiler because images are big):

  Reveal hidden contents

yDkaREY.thumb.jpg.638e5c3338b9518a206296eabfa2db03.jpg

And again I must mention that these are case-sensitive, so far I haven't seen a before and after with the correct capitalization used.

 

Thanks for pointing this out, just taught my kid the importance of case sensitivity :)

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