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Negative damage doesn't heal entities


hoodwink_dude

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I am trying to make 'Healing Swords' but the method that I thought would work (taking a negative number from the HP would be the same as adding it to the HP) doesn't seem to work. In fact, negative damage doesn't even do anything which leads me to believe that there is some sort of validation on the attack damage handlers. Any idea what could be the cause of this? And also, is there a way around this or is there a different route I could take?

Edited by hoodwink_dude

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2 minutes ago, hoodwink_dude said:

I am trying to make 'Healing Swords' but the method that I thought would work (taking a negative number from the HP would be the same as adding it to the HP) doesn't seem to work. In fact, negative damage doesn't even do anything which leads me to believe that there is some sort of validation on the attack damage handlers. Any idea what could be the cause of this? And also, is there a way around this or is there a different route I could take?

There is a damage validation of sorts it simply doesnt allow damage less than 0. You should call setHealth or heal whichever exists. 

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Just now, Animefan8888 said:

There is a damage validation of sorts it simply doesnt allow damage less than 0. You should call setHealth or heal whichever exists. 

Ah, ok, thanks

I love solving puzzles and also coding. What a great combo! I also want to have a career in programming when I have gone through university. 9GAG and Quora stand in the way of me ascending from mediocre programmer to ...meh programmer and beyond!

 

I am always looking for fun projects to look at and maybe be a part of. If you have a project and want to co-operate, email me via jamesyeoman10@gmail.com

 

Keep coding :)

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