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[1.12.2] OBJ Model block issues


Sataniq

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So, I'm back with yet more problems :(

To cut a long story short, I have a block which uses an OBJ model. I've got OBJ models figured out now for the most part. The issues are as follows:

1. I cannot for the life of me figure out this stupid BlockState nonsense, so I'm unable to programatically place a block facing a direction.

2. The model is larger than 1 block space, it's several block spaces large. This causes lighting issues (big dark blotches in seemingly random places).

3. The model is HUGE in the inventory. I would rather it was either invisible or used a different texture. This is a block that should not be obtainable by players anyway, and it doesn't need to show in mods like NEI.

 

Does anyone have any advise to offer on how I can solve any/all of these problems? If so, you're a legend.

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Just now, Sataniq said:

2. The model is larger than 1 block space, it's several block spaces large. This causes lighting issues (big dark blotches in seemingly random places).

Don't do this. Use multiple blocks.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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7 hours ago, diesieben07 said:

You have provided none of your code or shown anything of what you have attempted. Just throwing your hands up and saying "help" is not helpful.

I shouldn't need to provide code. Anybody with half a brain can see what information I'm in need of by simply reading the post. I mentioned that I am unable to figure out how to programatically place a block facing a direction - self-explanatory. I need to place a block facing a specified direction, and I don't know how to do this. The model displays big black blotches, if you know about Minecraft's lighting system you would be able to provide some helpful insight into what causes that and how to get around it. And finally the model displays too large in the inventory. Again, fairly self explanatory.

 

Quote

Just throwing your hands up and saying "help" is not helpful.

Just telling me my post isn't informative enough for you is not helpful, so therefore what was the purpose of your reply?

My point being, I don't need to provide code. This isn't a "help me program my mod" thread, this is a simple "please help with this generic issue".

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9 hours ago, Draco18s said:

Don't do this. Use multiple blocks.

This is why lighting is fucked up. Do not do this.

Lighting will not be your only issue.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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If i may, i do render a block that uses more than one block space. But i did use both blocks (not for the rendering),

only the bottom block renders the model, and i don't have any lighting issues :s.

And this is all done by rendering thru the JSON thingy :p.

Simply said i don't rendering anything when it's the "top" block.

 

So my ques (since we don't have any code) there is something else that is causing the lighting issues for you model

Always looking for new challenges, and happy to help the people where ever I can

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