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[*.*] What is the best way to store a boolean for this case


American2050

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I need to store a boolean value somewhere when a key in game is pressed so depending on that value, an event that runs only Client Side executes or not.

What's the best way to do this?

PS: I was thinking on NBT Data on the player, but I believe that wont work as the Key Presses and the Event that I'm using are both Client side only.

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You can use Capabilities, or NBT-data, you just need to use packets to get it.
How are you setting this value to begin with?
If nothing else, you could use a simple client-side config to store it.

Also previously known as eAndPi.

"Pi, is there a station coming up where we can board your train of thought?" -Kronnn

Published Mods: Underworld

Handy links: Vic_'s Forge events Own WIP Tutorials.

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