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[1.10] Custom external folder for obj models.


WildHeart

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Just now, diesieben07 said:

Why not? A mod should be self-contained. Mod installation should always be "put this jar into the mods folder, done", in my opinion.

 

Depends on the type of model. But again, please don't do this.

I need this because I have a custom mod, i.e. you can create many items and blocks without programming knowledge, but not everyone knows about, what resources should be in the jar file. And I want to do more conveniently, without any knowledge it was possible to add models, textures, etc. Now we've seen one mod that does what I need, but he does it with asm. Link. Still before I start using this mod, will I be able to do it with standard tools without the intervention of asm?

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