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[1.11.2] Crash with exported mod


funsize888

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Hello, I have made a mod in eclipse and it works just fine with no errors. But when I export it as a java file and try to run it in regular minecraft, I get a crash. I have no clue why this would happen.

My crash log:

Spoiler
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 7/10/17 4:49 PM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Noahs Mod (nm)
Caused by: java.lang.NoSuchMethodError: net.minecraft.block.properties.PropertyBool.create(Ljava/lang/String;)Lnet/minecraft/block/properties/PropertyBool;
 at blocks.Nuke.<clinit>(Nuke.java:30)
 at init.ModBlocks.init(ModBlocks.java:17)
 at noahsmod.main.MyMod.preInit(MyMod.java:52)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
 at java.lang.reflect.Method.invoke(Method.java:483)
 at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:641)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
 at java.lang.reflect.Method.invoke(Method.java:483)
 at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
 at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
 at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
 at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
 at com.google.common.eventbus.EventBus.post(EventBus.java:275)
 at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:246)
 at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:224)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
 at java.lang.reflect.Method.invoke(Method.java:483)
 at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
 at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
 at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
 at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
 at com.google.common.eventbus.EventBus.post(EventBus.java:275)
 at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:147)
 at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:628)
 at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:268)
 at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:440)
 at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:352)
 at net.minecraft.client.main.Main.main(SourceFile:124)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
 at java.lang.reflect.Method.invoke(Method.java:483)
 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
 at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
 Minecraft Version: 1.11.2
 Operating System: Windows 10 (amd64) version 10.0
 Java Version: 1.8.0_25, Oracle Corporation
 Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
 Memory: 118473600 bytes (112 MB) / 305926144 bytes (291 MB) up to 3207856128 bytes (3059 MB)
 JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
 IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
 FML: MCP 9.38 Powered by Forge 13.20.0.2228 7 mods loaded, 7 mods active
 States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
 UCH minecraft{1.11.2} [Minecraft] (minecraft.jar)
 UCH mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
 UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.11.2-13.20.0.2228.jar)
 UCH forge{13.20.0.2228} [Minecraft Forge] (forge-1.11.2-13.20.0.2228.jar)
 UCH mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.11.jar)
 UCE nm{1.0.0} [Noahs Mod] (NukeItMod.jar)
 UCH tntmod{1.7.10} [TNTMod] (TNT-Mod-1.11.2.jar)
 Loaded coremods (and transformers):
 GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13476 Compatibility Profile Context 22.19.171.257' Renderer: 'Radeon (TM) RX 480 Graphics'

Looks like this is the main problem class:

Spoiler
package blocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockTNT;
import net.minecraft.block.SoundType;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
import noahsmod.main.MyMod;
public class Nuke extends BlockTNT{
 
 
  public static final PropertyBool EXPLODE = PropertyBool.create("explode");
    public Nuke()
    {
       setHardness(0.0F);
       setUnlocalizedName(MyMod.MyBlocks.NUKE.getUnlocalizedName());
       setRegistryName(MyMod.MyBlocks.NUKE.getRegistryName());
       setHardness(2F);
       setResistance(5F);
       setSoundType(SoundType.PLANT);
       setHarvestLevel("pickaxe", 2);
        this.setCreativeTab(CreativeTabs.REDSTONE);
    }
   
   
 
    /**
     * Called after the block is set in the Chunk data, but before the Tile Entity is set
     */
    public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
    {
        super.onBlockAdded(worldIn, pos, state);
        if (worldIn.isBlockPowered(pos))
        {
            this.onBlockDestroyedByPlayer(worldIn, pos, state.withProperty(EXPLODE, Boolean.valueOf(true)));
            worldIn.setBlockToAir(pos);
        }
    }
    /**
     * Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
     * change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
     * block, etc.
     */
    public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
    {
        if (worldIn.isBlockPowered(pos))
        {
            this.onBlockDestroyedByPlayer(worldIn, pos, state.withProperty(EXPLODE, Boolean.valueOf(true)));
            worldIn.setBlockToAir(pos);
        }
    }
    /**
     * Called when this Block is destroyed by an Explosion
     */
    public void onBlockDestroyedByExplosion(World worldIn, BlockPos pos, Explosion explosionIn)
    {
        if (!worldIn.isRemote)
        {
            NukePrimed nukeprimed = new NukePrimed(worldIn, (double)((float)pos.getX() + 0.5F), (double)pos.getY(), (double)((float)pos.getZ() + 0.5F), explosionIn.getExplosivePlacedBy());
            nukeprimed.setFuse((short)(worldIn.rand.nextInt(nukeprimed.getFuse() / 4) + nukeprimed.getFuse() / 8));
            worldIn.spawnEntity(nukeprimed);
        }
    }
    /**
     * Called when a player destroys this Block
     */
    public void onBlockDestroyedByPlayer(World worldIn, BlockPos pos, IBlockState state)
    {
        this.explode(worldIn, pos, state, (EntityLivingBase)null);
    }
    public void explode(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase igniter)
    {
        if (!worldIn.isRemote)
        {
            if (((Boolean)state.getValue(EXPLODE)).booleanValue())
            {
                NukePrimed nukeprimed = new NukePrimed(worldIn, (double)((float)pos.getX() + 0.5F), (double)pos.getY(), (double)((float)pos.getZ() + 0.5F), igniter);
                worldIn.spawnEntity(nukeprimed);
                worldIn.playSound((EntityPlayer)null, nukeprimed.posX, nukeprimed.posY, nukeprimed.posZ, SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 2.0F, 1.0F);
            }
        }
    }
    /**
     * Called when the block is right clicked by a player.
     */
    public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
    {
        ItemStack itemstack = playerIn.getHeldItem(hand);
        if (!itemstack.isEmpty() && (itemstack.getItem() == Items.FLINT_AND_STEEL || itemstack.getItem() == Items.FIRE_CHARGE))
        {
            this.explode(worldIn, pos, state.withProperty(EXPLODE, Boolean.valueOf(true)), playerIn);
            worldIn.setBlockState(pos, Blocks.AIR.getDefaultState(), 11);
            if (itemstack.getItem() == Items.FLINT_AND_STEEL)
            {
                itemstack.damageItem(1, playerIn);
            }
            else if (!playerIn.capabilities.isCreativeMode)
            {
                itemstack.shrink(1);
            }
            return true;
        }
        else
        {
            return super.onBlockActivated(worldIn, pos, state, playerIn, hand, facing, hitX, hitY, hitZ);
        }
    }
    /**
     * Called When an Entity Collided with the Block
     */
    public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
    {
        if (!worldIn.isRemote && entityIn instanceof EntityArrow)
        {
            EntityArrow entityarrow = (EntityArrow)entityIn;
            if (entityarrow.isBurning())
            {
                this.explode(worldIn, pos, worldIn.getBlockState(pos).withProperty(EXPLODE, Boolean.valueOf(true)), entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase)entityarrow.shootingEntity : null);
                worldIn.setBlockToAir(pos);
            }
        }
    }
    /**
     * Return whether this block can drop from an explosion.
     */
    public boolean canDropFromExplosion(Explosion explosionIn)
    {
        return false;
    }
    /**
     * Convert the given metadata into a BlockState for this Block
     */
    public IBlockState getStateFromMeta(int meta)
    {
        return this.getDefaultState().withProperty(EXPLODE, Boolean.valueOf((meta & 1) > 0));
    }
    /**
     * Convert the BlockState into the correct metadata value
     */
    public int getMetaFromState(IBlockState state)
    {
        return ((Boolean)state.getValue(EXPLODE)).booleanValue() ? 1 : 0;
    }
    protected BlockStateContainer createBlockState()
    {
        return new BlockStateContainer(this, new IProperty[] {EXPLODE});
    }
}
   
   
  
   

 

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3 minutes ago, Franckyi said:

It won't work. Do what I said and it should work.

I got this

Spoiler
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':compileJava'.
> Compilation failed; see the compiler error output for details.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
BUILD FAILED
Total time: 59.061 secs

 

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