Jump to content

[1.12] Figuring out registries


BeardlessBrady

Recommended Posts

You've handed us your code, but you haven't explained what's wrong. Are you getting errors? If so, what are those errors? Or are you not getting errors, but something isn't working properly? If so, what's not working, and what should it be doing that it's not (or what is it doing that it shouldn't)?

Whatever Minecraft needs, it is most likely not yet another tool tier.

Link to comment
Share on other sites

It wasn't sass at all. If your code works, you're probably doing it right. If it doesn't work, then we need to know what problems you're having before we can help you figure out what you're doing wrong.

  • Like 1

Whatever Minecraft needs, it is most likely not yet another tool tier.

Link to comment
Share on other sites

You're calling Item.getItemFromBlock before you actually create and register the ItemBlocks, so it returns Items.AIR. You need to create and register the ItemBlocks in the RegistryEvent.Register<Item> handler method.

Edited by Choonster
  • Like 1

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Link to comment
Share on other sites

You must set the registry name of an IForgeRegistryEntry with IForgeRegistryEntry#setRegistryName before registering it. For ItemBlocks, use the Block's registry name.

Edited by Choonster
  • Like 1

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Link to comment
Share on other sites

44 minutes ago, BeardlessBrady said:

where do I do that? in the event right before I register each block?

Yes

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

I dunno, maybe block.setRegistryName(...)

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

You have to set the ItemBlock's registry name too.

  • Like 1

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.