jdawg3636 3 Report post Posted May 23, 2017 Hello there. I'm currently trying to make an anticheat mod that would send a list of client-side mods to the server. Obviously this could be beaten quite easily by someone with experience, but it should at least help to deter those barely capable of adding Xray.jar to their mods folder. As I am relatively new to forge, I am unsure of the best method of obtaining a list of mods currently installed on the client, although I assume that this should be done during Postinitialization. Any ideas? Share this post Link to post Share on other sites
blupilot 0 Report post Posted May 23, 2017 If I recall correctly forge already sends a list of mods to the server console when a player joins, I could be wrong though. Share this post Link to post Share on other sites
Kokkie 55 Report post Posted May 23, 2017 1.7.10 is no longer supported. Share this post Link to post Share on other sites
jdawg3636 3 Report post Posted May 23, 2017 7 minutes ago, Kokkie said: 1.7.10 is no longer supported. I am aware of this, a previous thread of mine was locked for that reason. However, this mod would support all versions from 1.7 and above, many of which are supported, and I'm pretty sure that the question that I have pertains to the later versions as well. I titled the previous thread that way because that's just the version that I happened to pick to start with. Share this post Link to post Share on other sites
Kokkie 55 Report post Posted May 23, 2017 Still you're using it for an unsupported version. If you update you're free to ask. Share this post Link to post Share on other sites
diesieben07 6115 Report post Posted May 23, 2017 Stop using 1.7.10, seriously. And there is no way to block client mods, the client always lies. Share this post Link to post Share on other sites
jdawg3636 3 Report post Posted May 23, 2017 6 minutes ago, Kokkie said: Still you're using it for an unsupported version. If you update you're free to ask. Then for the sake of this thread, assume that I'm using 1.8. 4 minutes ago, diesieben07 said: Stop using 1.7.10, seriously. And there is no way to block client mods, the client always lies. Most modpacks are still for 1.7, which I see as one of the main uses for this. I'll update when the community updates. As for the client being able to lie, of course that's an issue. This is simply designed to put up a roadblock for those that don't know how to mod. Share this post Link to post Share on other sites
diesieben07 6115 Report post Posted May 23, 2017 The Loader class has a list of mods. This thread will now be locked, because you are still using 1.7.10. Share this post Link to post Share on other sites