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Assigning different models to different blockstates of a block


Poseidon5001

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Which block are you having a problem with?

Are there any errors in the console?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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5 hours ago, Draco18s said:

Which block are you having a problem with?

Are there any errors in the console?

PencilBlock renders as a pink and black cube,
The console gives an error for literally every block state (facing=up,down, east,west etc.)
However, I'm pretty sure I got everything right in the class itself, and I thought i had stuff right in the json file (now I removed some)

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6 hours ago, diesieben07 said:

How is it invalid? I'd check myself but my computer broke yesterday (motherboard died).

Thanks for all the comments though, I wouldn't catch a lot of those things by myself.

Edited by Poseidon5001
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Similarly, your asset files need to be all lower case as well.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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On 5/21/2017 at 1:48 PM, Jay Avery said:

Your "facing" variant should not be an array (surrounded by square brackets). Also, model names must be entirely lowercase so "testmod:tilePencil" will not work.

 

On 5/21/2017 at 4:11 PM, Draco18s said:

Similarly, your asset files need to be all lower case as well.

So I've changed these things, but am still having trouble.
I don't know if I've made other mistakes along the way or something, but it seems the entire blockstate file isn't working, since it doesn't seem to have the particle texture either.

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1 minute ago, Jay Avery said:

Your blockstates file itself still has capital letters in the name.

 

If that doesn't solve the issue, post the latest error logs.

Wait so no blockstate files are supposed to have capital letters? how come all my other blocks render fine, then?
And isn't the blockstate file name supposed to be identical to the registry and unlocalized names?
I havent changed the blockstate file name and it was working fine before i added the variants.

Edited by Poseidon5001
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