Jump to content

Find out which resources aren't used?


Jay Avery

Recommended Posts

I have a lot of resources overall (blockstates, models, and textures), and I've gone through various stages of adding and removing different ones. There's a decent chance that I now have unused files sitting around taking up space, but I can't think of an efficient way to find these. Is there anything I can do in code to tell me which things in my resources folder don't get used?

Link to comment
Share on other sites

One way to do this would be to create a Set<ResourceLocation> somewhere, then set a breakpoint in SimpleReloadableResourceManager#getResource with a condition to check that the ResourceLocation's domain is your mod's resource domain and an evaluated expression that adds the ResourceLocation to the Set.

 

You can then compare the contents of the Set to the files in your assets directory and see if there are any obvious unused files.

Edited by Choonster
  • Like 1

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.