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[1.11.2] Bind custom textures to model


Villfuk02

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Use the Forge blockstate system, so you can have 1 model with a lot of different textures specified in the blockstate file instead of the model files.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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I think that if you register a model for an Item, and don't supply it with one, it will look for a blockstate file, which can point to a different model. (Or does this only work for ItemBlocks?)

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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