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[1.11.2] Some Armor Rendering Problems


Tschipp

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1. The Arms of the Chesplate model swing (like the standart idle swing), even when on an ArmorStand that is completely still.

 

2. The Arms also don't adapt to the Zombies' Arm posture.

2017-02-24_14_44_28.thumb.png.2a1842d26d6cda583a222da35d524291.png

 

3. The helmet always faces south when on an ArmorStand

2017-02-24_14_45_02.thumb.png.dd780e50045f71b11229c5da784bb3a7.png

 

 

How do I fix these problems?

 

Edited by Tschipp
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3 hours ago, Leomelonseeds said:

post your code please

It's pretty generic, but here you go:

 

ItemArmor:

package tschipp.forgottenitems.items;

import java.util.List;
import java.util.UUID;

import javax.annotation.Nullable;

import com.google.common.collect.Multimap;

import net.minecraft.client.model.ModelBiped;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.item.EntityArmorStand;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.translation.I18n;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import tschipp.forgottenitems.FIM;
import tschipp.forgottenitems.models.ModelGolemArmor;
import tschipp.forgottenitems.util.FIHelper;

public class ItemGolemArmor extends ItemArmor {

	private int id;
    private static final UUID[] ARMOR_MODIFIERS = new UUID[] {UUID.fromString("845DB27C-C624-495F-8C9F-6020A9A58B6B"), UUID.fromString("D8499B04-0E66-4726-AB29-64469D734E0D"), UUID.fromString("9F3D476D-C118-4544-8365-64846904B48E"), UUID.fromString("2AD3F246-FEE1-4E67-B886-69FD380BB150")};


	public ItemGolemArmor(String name, ArmorMaterial materialIn, int renderIndexIn, EntityEquipmentSlot equipmentSlotIn, int id) {
		super(materialIn, renderIndexIn, equipmentSlotIn);
		registerItem(name);
		this.setCreativeTab(FIM.forgottenItems);
		this.id = id;
	}

	private void registerItem(String name)
	{
		super.setUnlocalizedName(name);
		GameRegistry.register(this, new ResourceLocation(FIM.MODID + ":" + name));
	} 


	@Override
	@SideOnly(Side.CLIENT)
	public String getItemStackDisplayName(ItemStack stack)
	{
		return "" + TextFormatting.DARK_AQUA + I18n.translateToLocal(this.getUnlocalizedNameInefficiently(stack) + ".name");
	}


	@Override
	@SideOnly(Side.CLIENT)
	public void addInformation(ItemStack stack, EntityPlayer playerIn, List<String> tooltip, boolean advanced)
	{
		tooltip.add("Hard like a Rock");
	}

	@Override
	@SideOnly(Side.CLIENT)
	@Nullable
	public ModelBiped getArmorModel(EntityLivingBase living, ItemStack stack, EntityEquipmentSlot slot, ModelBiped defaultModel)
	{
		if(!stack.isEmpty())
		{
			if(stack.getItem() instanceof ItemArmor)
			{
				ModelGolemArmor armorModel = (ModelGolemArmor) FIM.proxy.getGolemArmor().get(this);

				if(armorModel != null)
				{

					armorModel.bipedHead.showModel = slot == EntityEquipmentSlot.HEAD;
					armorModel.bipedHeadwear.showModel = slot == EntityEquipmentSlot.HEAD;
					armorModel.bipedBody.showModel = slot == EntityEquipmentSlot.CHEST;
					armorModel.bipedRightArm.showModel = slot == EntityEquipmentSlot.CHEST;
					armorModel.bipedLeftArm.showModel = slot == EntityEquipmentSlot.CHEST;
					armorModel.LeftLeg.showModel = slot == EntityEquipmentSlot.LEGS;
					armorModel.RightLeg.showModel = slot == EntityEquipmentSlot.LEGS;
					armorModel.LeftFoot.showModel = slot == EntityEquipmentSlot.FEET;
					armorModel.RightFoot.showModel = slot == EntityEquipmentSlot.FEET;

					armorModel.isSneak = defaultModel.isSneak;
					armorModel.isRiding = defaultModel.isRiding;
					armorModel.isChild = defaultModel.isChild;

					if(living instanceof EntityArmorStand)
						armorModel.swingProgress = 0;

					armorModel.rightArmPose = defaultModel.rightArmPose;
					armorModel.leftArmPose = defaultModel.leftArmPose;
					
					return armorModel;
				}
			}
		}
		return null;
	}

	
	@Override
	 public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot)
	    {
	        Multimap<String, AttributeModifier> multimap = super.getItemAttributeModifiers(equipmentSlot);

	        if (equipmentSlot == this.armorType)
	        {
	            multimap.put(SharedMonsterAttributes.ARMOR.getName(), new AttributeModifier(ARMOR_MODIFIERS[equipmentSlot.getIndex()], "Armor modifier", (double)this.damageReduceAmount, 0));
	            multimap.put(SharedMonsterAttributes.ARMOR_TOUGHNESS.getName(), new AttributeModifier(ARMOR_MODIFIERS[equipmentSlot.getIndex()], "Armor toughness", (double)this.toughness, 0));
	            multimap.put(SharedMonsterAttributes.KNOCKBACK_RESISTANCE.getName(), new AttributeModifier("generic.knockbackResistance", 0.25, 0));
	        }

	        return multimap;
	    }


	@Override
	public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand)
	{
		if(player.isSneaking() && !world.isRemote && player.isCreative())
		{
			FIHelper.printCraftingRecipe(world, player, this.id);
			return new ActionResult(EnumActionResult.SUCCESS, player.getHeldItem(hand));
		}
		else
		{
			return super.onItemRightClick(world, player, hand);

		}
	}





}

 

ModelBiped:

// Date: 15.02.2017 19:20:43
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX






package tschipp.forgottenitems.models;

import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;

public class ModelGolemArmor extends ModelBiped
{
	//fields
	private ModelRenderer righta1;
	private ModelRenderer Shoulderright;
	private ModelRenderer Shoulderleft;
	private ModelRenderer lefta1;
	private ModelRenderer righta2;
	private ModelRenderer lefta2;
	private ModelRenderer righta3;
	private ModelRenderer lefta3;
	private ModelRenderer righta4;
	private ModelRenderer lefta4;
	private ModelRenderer righta5;
	private ModelRenderer lefta5;
	private ModelRenderer Body1;
	private ModelRenderer Body2;
	private ModelRenderer Body3;
	private ModelRenderer Body4;
	private ModelRenderer Body5;
	private ModelRenderer Body6;
	private ModelRenderer Body7;
	private ModelRenderer Body8;
	private ModelRenderer rightl1;
	private ModelRenderer rightl2;
	private ModelRenderer rightl3;
	private ModelRenderer rightl4;
	private ModelRenderer rightl5;
	private ModelRenderer rightl6;
	private ModelRenderer leftl1;
	private ModelRenderer leftl2;
	private ModelRenderer leftl3;
	private ModelRenderer leftl4;
	private ModelRenderer leftl5;
	private ModelRenderer leftl6;
	private ModelRenderer RF1;
	private ModelRenderer LF1;
	private ModelRenderer RF2;
	private ModelRenderer LF2;
	private ModelRenderer RF3;
	private ModelRenderer LF3;
	public ModelRenderer RightLeg;
	public ModelRenderer LeftLeg;
	public ModelRenderer RightFoot;
	public ModelRenderer LeftFoot;
	private ModelRenderer H1;
	private ModelRenderer H2;
	private ModelRenderer H3;
	private ModelRenderer H4;
	private ModelRenderer H5;
	private ModelRenderer H6;
	private ModelRenderer H7;
	private ModelRenderer H8;
	private ModelRenderer H9;
	private ModelRenderer H10;

	public ModelGolemArmor(float scale)
	{
		super(scale, 0, 64, 64);
		textureWidth = 64;
		textureHeight = 64;



		righta1 = new ModelRenderer(this, 0, 43);
		righta1.addBox(-5F, -0.6F, -3F, 2, 7, 6);
		righta1.setRotationPoint(0,0,0);
		righta1.setTextureSize(64, 64);
		righta1.mirror = true;
		setRotation(righta1, 0F, 0F, -0.1487144F);
		Shoulderright = new ModelRenderer(this, 15, 33);
		Shoulderright.addBox(-4F, -3F, -3F, 6, 2, 6);
		Shoulderright.setRotationPoint(0,0,0);
		Shoulderright.setTextureSize(64, 64);
		Shoulderright.mirror = true;
		setRotation(Shoulderright, 0F, 0F, -0.2268928F);
		Shoulderleft = new ModelRenderer(this, 15, 33);
		Shoulderleft.addBox(-2F, -3F, -3F, 6, 2, 6);
		Shoulderleft.setRotationPoint(0,0,0);
		Shoulderleft.setTextureSize(64, 64);
		Shoulderleft.mirror = true;
		setRotation(Shoulderleft, 0F, 0F, 0.2268928F);
		lefta1 = new ModelRenderer(this, 0, 43);
		lefta1.addBox(3F, -0.6F, -3F, 2, 7, 6);
		lefta1.setRotationPoint(0,0,0);
		lefta1.setTextureSize(64, 64);
		lefta1.mirror = true;
		setRotation(lefta1, 0F, 0F, 0.1487195F);
		righta2 = new ModelRenderer(this, 52, 33);
		righta2.addBox(-3F, -1F, -3F, 4, 5, 2);
		righta2.setRotationPoint(0,0,0);
		righta2.setTextureSize(64, 64);
		righta2.mirror = true;
		setRotation(righta2, -0.1487144F, 0F, 0F);
		lefta2 = new ModelRenderer(this, 52, 33);
		lefta2.addBox(-1F, -1F, -3F, 4, 5, 2);
		lefta2.setRotationPoint(0,0,0);
		lefta2.setTextureSize(64, 64);
		lefta2.mirror = true;
		setRotation(lefta2, -0.1487144F, 0F, 0F);
		righta3 = new ModelRenderer(this, 52, 33);
		righta3.addBox(-3F, -1F, 1F, 4, 5, 2);
		righta3.setRotationPoint(0,0,0);
		righta3.setTextureSize(64, 64);
		righta3.mirror = true;
		setRotation(righta3, 0.1487195F, 0F, 0F);
		lefta3 = new ModelRenderer(this, 52, 33);
		lefta3.addBox(-1F, -1F, 1F, 4, 5, 2);
		lefta3.setRotationPoint(0,0,0);
		lefta3.setTextureSize(64, 64);
		lefta3.mirror = true;
		setRotation(lefta3, 0.1487195F, 0F, 0F);
		righta4 = new ModelRenderer(this, 39, 34);
		righta4.addBox(-3F, 3F, -4F, 4, 3, 2);
		righta4.setRotationPoint(0,0,0);
		righta4.setTextureSize(64, 64);
		righta4.mirror = true;
		setRotation(righta4, 0.1858931F, 0F, 0F);
		lefta4 = new ModelRenderer(this, 39, 34);
		lefta4.addBox(-1F, 3F, -4F, 4, 3, 2);
		lefta4.setRotationPoint(0,0,0);
		lefta4.setTextureSize(64, 64);
		lefta4.mirror = true;
		setRotation(lefta4, 0.1858931F, 0F, 0F);
		righta5 = new ModelRenderer(this, 39, 34);
		righta5.addBox(-3F, 3F, 2F, 4, 3, 2);
		righta5.setRotationPoint(0,0,0);
		righta5.setTextureSize(64, 64);
		righta5.mirror = true;
		setRotation(righta5, -0.185895F, 0F, 0F);
		lefta5 = new ModelRenderer(this, 39, 34);
		lefta5.addBox(-1F, 3F, 2F, 4, 3, 2);
		lefta5.setRotationPoint(0,0,0);
		lefta5.setTextureSize(64, 64);
		lefta5.mirror = true;
		setRotation(lefta5, -0.185895F, 0F, 0F);
		Body1 = new ModelRenderer(this, 0, 35);
		Body1.addBox(-4.5F, 0F, -3F, 5, 6, 2);
		Body1.setRotationPoint(0F, 0F, 0F);
		Body1.setTextureSize(64, 64);
		Body1.mirror = true;
		setRotation(Body1, -0.0743572F, 0.1487144F, 0F);
		Body2 = new ModelRenderer(this, 0, 35);
		Body2.addBox(-0.5F, 0F, -3F, 5, 6, 2);
		Body2.setRotationPoint(0F, 0F, 0F);
		Body2.setTextureSize(64, 64);
		Body2.mirror = true;
		setRotation(Body2, -0.0743572F, -0.1487195F, 0F);
		Body3 = new ModelRenderer(this, 0, 35);
		Body3.addBox(-4.5F, 5.5F, -4F, 5, 6, 2);
		Body3.setRotationPoint(0F, 0F, 0F);
		Body3.setTextureSize(64, 64);
		Body3.mirror = true;
		setRotation(Body3, 0.074351F, 0.1487144F, 0F);
		Body4 = new ModelRenderer(this, 0, 35);
		Body4.addBox(-0.5F, 5.5F, -4F, 5, 6, 2);
		Body4.setRotationPoint(0F, 0F, 0F);
		Body4.setTextureSize(64, 64);
		Body4.mirror = true;
		setRotation(Body4, 0.074351F, -0.1487195F, 0F);
		Body5 = new ModelRenderer(this, 0, 35);
		Body5.addBox(-4.5F, 0F, 1F, 5, 6, 2);
		Body5.setRotationPoint(0F, 0F, 0F);
		Body5.setTextureSize(64, 64);
		Body5.mirror = true;
		setRotation(Body5, 0.074351F, -0.1485624F, 0F);
		Body6 = new ModelRenderer(this, 0, 35);
		Body6.addBox(-0.5F, 0F, 1F, 5, 6, 2);
		Body6.setRotationPoint(0F, 0F, 0F);
		Body6.setTextureSize(64, 64);
		Body6.mirror = true;
		setRotation(Body6, 0.074351F, 0.1487195F, 0F);
		Body7 = new ModelRenderer(this, 0, 35);
		Body7.addBox(-4.5F, 5.5F, 2F, 5, 6, 2);
		Body7.setRotationPoint(0F, 0F, 0F);
		Body7.setTextureSize(64, 64);
		Body7.mirror = true;
		setRotation(Body7, -0.074351F, -0.1485624F, 0F);
		Body8 = new ModelRenderer(this, 0, 35);
		Body8.addBox(-0.5F, 5.5F, 2F, 5, 6, 2);
		Body8.setRotationPoint(0F, 0F, 0F);
		Body8.setTextureSize(64, 64);
		Body8.mirror = true;
		setRotation(Body8, -0.074351F, 0.1485624F, 0F);
		rightl1 = new ModelRenderer(this, 33, 9);
		rightl1.addBox(-2F, 0F, -3F, 4, 5, 1);
		rightl1.setRotationPoint(0,0,0);
		rightl1.setTextureSize(64, 64);
		rightl1.mirror = true;
		setRotation(rightl1, -0.1115358F, 0F, 0F);
		rightl2 = new ModelRenderer(this, 33, 9);
		rightl2.addBox(-2F, 4.4F, -4F, 4, 5, 1);
		rightl2.setRotationPoint(0,0,0);
		rightl2.setTextureSize(64, 64);
		rightl2.mirror = true;
		setRotation(rightl2, 0.111544F, 0F, 0F);
		rightl3 = new ModelRenderer(this, 33, 9);
		rightl3.addBox(-2F, 0F, 2F, 4, 5, 1);
		rightl3.setRotationPoint(0,0,0);
		rightl3.setTextureSize(64, 64);
		rightl3.mirror = true;
		setRotation(rightl3, 0.111544F, 0F, 0F);
		rightl4 = new ModelRenderer(this, 33, 9);
		rightl4.addBox(-2F, 4.4F, 3F, 4, 5, 1);
		rightl4.setRotationPoint(0,0,0);
		rightl4.setTextureSize(64, 64);
		rightl4.mirror = true;
		setRotation(rightl4, -0.1115358F, 0F, 0F);
		rightl5 = new ModelRenderer(this, 33, 9);
		rightl5.addBox(-2F, 0F, -3F, 4, 5, 1);
		rightl5.setRotationPoint(0,0,0);
		rightl5.setTextureSize(64, 64);
		rightl5.mirror = true;
		setRotation(rightl5, -0.1115358F, 1.570796F, 0F);
		rightl5.mirror = false;
		rightl6 = new ModelRenderer(this, 33, 9);
		rightl6.addBox(-2F, 4.4F, -4F, 4, 5, 1);
		rightl6.setRotationPoint(0,0,0);
		rightl6.setTextureSize(64, 64);
		rightl6.mirror = true;
		setRotation(rightl6, 0.111544F, 1.570796F, 0F);
		leftl1 = new ModelRenderer(this, 33, 9);
		leftl1.addBox(-2F, 0F, -3F, 4, 5, 1);
		leftl1.setRotationPoint(0,0,0);
		leftl1.setTextureSize(64, 64);
		leftl1.mirror = true;
		setRotation(leftl1, -0.1115358F, 0F, 0F);
		leftl2 = new ModelRenderer(this, 33, 9);
		leftl2.addBox(-2F, 4.4F, -4F, 4, 5, 1);
		leftl2.setRotationPoint(0,0,0);
		leftl2.setTextureSize(64, 64);
		leftl2.mirror = true;
		setRotation(leftl2, 0.111544F, 0F, 0F);
		leftl3 = new ModelRenderer(this, 33, 9);
		leftl3.addBox(-2F, 0F, 2F, 4, 5, 1);
		leftl3.setRotationPoint(0,0,0);
		leftl3.setTextureSize(64, 64);
		leftl3.mirror = true;
		setRotation(leftl3, 0.111544F, 0F, 0F);
		leftl4 = new ModelRenderer(this, 33, 9);
		leftl4.addBox(-2F, 4.4F, 3F, 4, 5, 1);
		leftl4.setRotationPoint(0,0,0);
		leftl4.setTextureSize(64, 64);
		leftl4.mirror = true;
		setRotation(leftl4, -0.1115358F, 0F, 0F);
		leftl5 = new ModelRenderer(this, 33, 9);
		leftl5.addBox(-2F, 0F, 2F, 4, 5, 1);
		leftl5.setRotationPoint(0,0,0);
		leftl5.setTextureSize(64, 64);
		leftl5.mirror = true;
		setRotation(leftl5, 0.1102874F, 1.570796F, 0F);
		leftl6 = new ModelRenderer(this, 33, 9);
		leftl6.addBox(-2F, 4.4F, 3F, 4, 5, 1);
		leftl6.setRotationPoint(0,0,0);
		leftl6.setTextureSize(64, 64);
		leftl6.mirror = true;
		setRotation(leftl6, -0.111544F, 1.570796F, 0F);
		RightLeg = new ModelRenderer(this, 0, 0);
		RightLeg.addBox(0F, 0F, 0F, 1, 1, 1);
		RightLeg.setRotationPoint(0, 0, 0);
		RightLeg.setTextureSize(64, 64);
		RightLeg.mirror = true;
		setRotation(RightLeg, 0F, 0F, 0F);
		LeftLeg = new ModelRenderer(this, 0, 0);
		LeftLeg.addBox(0F, 0F, 0F, 1, 1, 1);
		LeftLeg.setRotationPoint(0, 0, 0);
		LeftLeg.setTextureSize(64, 64);
		LeftLeg.mirror = true;
		setRotation(LeftLeg, 0F, 0F, 0F);
		RF1 = new ModelRenderer(this, 0, 57);
		RF1.addBox(-3F, 10F, -3F, 6, 1, 6);
		RF1.setRotationPoint(0,0,0);
		RF1.setTextureSize(64, 64);
		RF1.mirror = true;
		setRotation(RF1, 0F, 0F, 0F);
		LF1 = new ModelRenderer(this, 0, 57);
		LF1.addBox(-3F, 10F, -3F, 6, 1, 6);
		LF1.setRotationPoint(0,0,0);
		LF1.setTextureSize(64, 64);
		LF1.mirror = true;
		setRotation(LF1, 0F, 0F, 0F);
		RF2 = new ModelRenderer(this, 17, 41);
		RF2.addBox(-3F, 11F, -6F, 6, 2, 9);
		RF2.setRotationPoint(0,0,0);
		RF2.setTextureSize(64, 64);
		RF2.mirror = true;
		setRotation(RF2, 0F, 0F, 0F);
		LF2 = new ModelRenderer(this, 17, 41);
		LF2.addBox(-3F, 11F, -6F, 6, 2, 9);
		LF2.setRotationPoint(0,0,0);
		LF2.setTextureSize(64, 64);
		LF2.mirror = true;
		setRotation(LF2, 0F, 0F, 0F);
		RF3 = new ModelRenderer(this, 16, 52);
		RF3.addBox(-3F, 9.433333F, -7.466667F, 6, 1, 4);
		RF3.setRotationPoint(0,0,0);
		RF3.setTextureSize(64, 64);
		RF3.mirror = true;
		setRotation(RF3, 0.1487144F, 0F, 0F);
		RF3.mirror = false;
		LF3 = new ModelRenderer(this, 16, 52);
		LF3.addBox(-3F, 9.4F, -7.5F, 6, 1, 4);
		LF3.setRotationPoint(0,0,0);
		LF3.setTextureSize(64, 64);
		LF3.mirror = true;
		setRotation(LF3, 0.1487144F, 0F, 0F);
		RightFoot = new ModelRenderer(this, 0, 0);
		RightFoot.addBox(0F, 0F, 0F, 1, 1, 1);
		RightFoot.setRotationPoint(0,0,0);
		RightFoot.setTextureSize(64, 64);
		RightFoot.mirror = true;
		setRotation(RightFoot, 0F, 0F, 0F);
		LeftFoot = new ModelRenderer(this, 0, 0);
		LeftFoot.addBox(0F, 0F, 0F, 1, 1, 1);
		LeftFoot.setRotationPoint(0,0,0);
		LeftFoot.setTextureSize(64, 64);
		LeftFoot.mirror = true;
		setRotation(LeftFoot, 0F, 0F, 0F);
		H1 = new ModelRenderer(this, 42, 50);
		H1.addBox(-4.666667F, -4.5F, -5F, 1, 4, 10);
		H1.setRotationPoint(0F, 0F, 0F);
		H1.setTextureSize(64, 64);
		H1.mirror = true;
		setRotation(H1, 0F, 0F, -0.1487144F);
		H2 = new ModelRenderer(this, 42, 50);
		H2.addBox(-5.7F, -7.166667F, -5F, 1, 4, 10);
		H2.setRotationPoint(0F, 0F, 0F);
		H2.setTextureSize(64, 64);
		H2.mirror = true;
		setRotation(H2, 0F, 0F, 0.1487195F);
		H3 = new ModelRenderer(this, 42, 50);
		H3.addBox(3.7F, -4.5F, -5F, 1, 4, 10);
		H3.setRotationPoint(0F, 0F, 0F);
		H3.setTextureSize(64, 64);
		H3.mirror = true;
		setRotation(H3, 0F, 0F, 0.1487195F);
		H4 = new ModelRenderer(this, 42, 50);
		H4.addBox(4.7F, -7.2F, -5F, 1, 4, 10);
		H4.setRotationPoint(0F, 0F, 0F);
		H4.setTextureSize(64, 64);
		H4.mirror = true;
		setRotation(H4, 0F, 0F, -0.1487144F);
		H5 = new ModelRenderer(this, 19, 57);
		H5.addBox(-4F, -4.5F, 3.7F, 8, 4, 1);
		H5.setRotationPoint(0F, 0F, 0F);
		H5.setTextureSize(64, 64);
		H5.mirror = true;
		setRotation(H5, -0.1487144F, 0F, 0F);
		H6 = new ModelRenderer(this, 19, 57);
		H6.addBox(-4F, -7.2F, 4.7F, 8, 4, 1);
		H6.setRotationPoint(0F, 0F, 0F);
		H6.setTextureSize(64, 64);
		H6.mirror = true;
		setRotation(H6, 0.1487195F, 0F, 0F);
		H7 = new ModelRenderer(this, 42, 50);
		H7.addBox(8F, -2.3F, -5F, 1, 4, 10);
		H7.setRotationPoint(0F, 0F, 0F);
		H7.setTextureSize(64, 64);
		H7.mirror = true;
		setRotation(H7, 0F, 0F, -1.301251F);
		H8 = new ModelRenderer(this, 42, 50);
		H8.addBox(-9F, -2.3F, -5F, 1, 4, 10);
		H8.setRotationPoint(0F, 0F, 0F);
		H8.setTextureSize(64, 64);
		H8.mirror = true;
		setRotation(H8, 0F, 0F, 1.301248F);
		H9 = new ModelRenderer(this, 47, 40);
		H9.addBox(-4F, -8F, -5F, 8, 3, 1);
		H9.setRotationPoint(0F, 0F, 0F);
		H9.setTextureSize(64, 64);
		H9.mirror = true;
		setRotation(H9, 0F, 0F, 0F);
		H10 = new ModelRenderer(this, 48, 45);
		H10.addBox(-1F, -5F, -5F, 2, 2, 1);
		H10.setRotationPoint(0F, 0F, 0F);
		H10.setTextureSize(64, 64);
		H10.mirror = true;
		setRotation(H10, 0F, 0F, 0F);
		
		bipedLeftArm.addChild(Shoulderleft);
		bipedLeftArm.addChild(lefta1);
		bipedLeftArm.addChild(lefta2);
		bipedLeftArm.addChild(lefta3);
		bipedLeftArm.addChild(lefta4);
		bipedLeftArm.addChild(lefta5);

		bipedRightArm.addChild(Shoulderright);
		bipedRightArm.addChild(righta1);
		bipedRightArm.addChild(righta2);
		bipedRightArm.addChild(righta3);
		bipedRightArm.addChild(righta4);
		bipedRightArm.addChild(righta5);

		bipedBody.addChild(Body1);
		bipedBody.addChild(Body2);
		bipedBody.addChild(Body3);
		bipedBody.addChild(Body4);
		bipedBody.addChild(Body5);
		bipedBody.addChild(Body6);
		bipedBody.addChild(Body7);
		bipedBody.addChild(Body8);


		RightLeg.addChild(rightl1);
		RightLeg.addChild(rightl2);
		RightLeg.addChild(rightl3);
		RightLeg.addChild(rightl4);
		RightLeg.addChild(rightl5);
		RightLeg.addChild(rightl6);
		bipedRightLeg.addChild(RightLeg);

		LeftLeg.addChild(leftl1);
		LeftLeg.addChild(leftl2);
		LeftLeg.addChild(leftl3);
		LeftLeg.addChild(leftl4);
		LeftLeg.addChild(leftl5);
		LeftLeg.addChild(leftl6);
		bipedLeftLeg.addChild(LeftLeg);

		RightFoot.addChild(RF1);
		RightFoot.addChild(RF2);
		RightFoot.addChild(RF3);
		bipedRightLeg.addChild(RightFoot);

		LeftFoot.addChild(LF1);
		LeftFoot.addChild(LF2);
		LeftFoot.addChild(LF3);
		bipedLeftLeg.addChild(LeftFoot);
		
		bipedHead.addChild(H1);
		bipedHead.addChild(H2);
		bipedHead.addChild(H3);
		bipedHead.addChild(H4);
		bipedHead.addChild(H5);
		bipedHead.addChild(H6);
		bipedHead.addChild(H7);
		bipedHead.addChild(H8);
		bipedHead.addChild(H9);
		bipedHead.addChild(H10);

	}

	public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
	{
		super.render(entity, f, f1, f2, f3, f4, f5);
		setRotationAngles(f, f1, f2, f3, f4, f5, entity);

	}

	private void setRotation(ModelRenderer model, float x, float y, float z)
	{
		model.rotateAngleX = x;
		model.rotateAngleY = y;
		model.rotateAngleZ = z;
	}


}

 

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