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[1.11.2] Multipart Item Model


Villfuk02

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I have item called metal_detector and it has lots of different parts kinda like TConstruct tools and i want to make multipart model for it, but it somehow shows nothing - not the magenta/black cube, but nothing at all
This is the model i'm using now:

{
 "multipart": [
  {"apply": { "model": "archeology:detector_base"} },
  {"apply": { "model": "archeology:item/detector_base"} },
  {"when": {"found": "0.0"},
   "apply": { "model": "archeology:item/detector_not_found"} 
  },
  {"when": {"found": "1.0"},
   "apply": { "model": "archeology:item/detector_found"} 
  }
 ],
    "display": {
        "head": {
            "rotation": [ 0, 90, 0 ],
            "translation": [ 0, 29, 0 ],
            "scale": [ 2.8, 2.8, 2.8 ]
        },
        "gui": {

            "rotation": [ 30, 310, 0 ],

            "translation": [ 0, 1, 0],

            "scale":[ 1.325, 1.325, 1.325 ]

        },

        "ground": {

            "rotation": [ 0, 0, 0 ],

            "translation": [ 0, 3, 0],

            "scale":[ 0.25, 0.25, 0.25 ]

        },

        "fixed": {

            "rotation": [ 0, 0, 0 ],

            "translation": [ 5, 5, 0],

            "scale":[ 1.6, 1.6, 1.6 ]

        },

        "thirdperson_righthand": {

            "rotation": [ 83, 90, -10 ],

            "translation": [ 0, 8, -3],

            "scale": [ 1.4, 1.4, 1.4 ]

        },

        "thirdperson_lefthand": {

            "rotation": [ 83, 270, 10 ],

            "translation": [ 0, 8, -3],

            "scale": [ 1.4, 1.4, 1.4 ]

        },

        "firstperson_righthand": {

            "rotation": [ 45, 90, 0 ],

            "translation": [ -4, 7, -1 ],

            "scale": [ 1.5, 1.5, 1.5 ]

        },

        "firstperson_lefthand": {

            "rotation": [ 45, 270, 0 ],

            "translation": [ -4, 7, -1 ],

            "scale": [ 1.5, 1.5, 1.5 ]

        }
    }
}


Btw the value FOUND is predicate i made the item return with this:

this.addPropertyOverride(new ResourceLocation("found"), new IItemPropertyGetter(){
			@Override
			public float apply(ItemStack stack, @Nullable World worldIn, @Nullable EntityLivingBase entityIn) {
				IDetector detector = stack.getCapability(DetectorProvider.DETECTOR_CAP, null);
				if (detector.getFound())
					return 1.0f;
				return 0.0f;
			}
		});

thx for any help

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so, i adjusted the files and the file for the detector now looks like this:
 

{
 "multipart": [
  {"apply": { "model": "archeology:detector/base"} }
 ],
    "display": {
        "head": {
            "rotation": [ 0, 90, 0 ],
            "translation": [ 0, 29, 0 ],
            "scale": [ 2.8, 2.8, 2.8 ]
        },
        "gui": {

            "rotation": [ 30, 310, 0 ],

            "translation": [ 0, 1, 0],

            "scale":[ 1.325, 1.325, 1.325 ]

        },

        "ground": {

            "rotation": [ 0, 0, 0 ],

            "translation": [ 0, 3, 0],

            "scale":[ 0.25, 0.25, 0.25 ]

        },

        "fixed": {

            "rotation": [ 0, 0, 0 ],

            "translation": [ 5, 5, 0],

            "scale":[ 1.6, 1.6, 1.6 ]

        },

        "thirdperson_righthand": {

            "rotation": [ 83, 90, -10 ],

            "translation": [ 0, 8, -3],

            "scale": [ 1.4, 1.4, 1.4 ]

        },

        "thirdperson_lefthand": {

            "rotation": [ 83, 270, 10 ],

            "translation": [ 0, 8, -3],

            "scale": [ 1.4, 1.4, 1.4 ]

        },

        "firstperson_righthand": {

            "rotation": [ 45, 90, 0 ],

            "translation": [ -4, 7, -1 ],

            "scale": [ 1.5, 1.5, 1.5 ]

        },

        "firstperson_lefthand": {

            "rotation": [ 45, 270, 0 ],

            "translation": [ -4, 7, -1 ],

            "scale": [ 1.5, 1.5, 1.5 ]

        }
    }
}

and in folder models/block/detector i have file named base.json looking like this:

{
    "textures": {
        "0": "blocks/iron_block",
        "1": "blocks/gold_block",
        "2": "blocks/anvil_base"
    },
    "elements": [
        {
            "name": "Coil1",
            "from": [ 6.5, 0.0, 6.5 ], 
            "to": [ 7.5, 1.0, 8.5 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 1.0, 1.0, 4.0, 4.0 ] },
                "east": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ] },
                "south": { "texture": "#0", "uv": [ 1.0, 1.0, 4.0, 4.0 ] },
                "west": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ] },
                "up": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ], "rotation": 90 },
                "down": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ], "rotation": 90 }
            }
        },
        {
            "name": "Coil2",
            "from": [ 7.5, 0.0, 6.5 ], 
            "to": [ 9.5, 1.0, 7.5 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ] },
                "east": { "texture": "#0", "uv": [ 1.0, 1.0, 4.0, 4.0 ] },
                "south": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ] },
                "west": { "texture": "#0", "uv": [ 1.0, 1.0, 4.0, 4.0 ] },
                "up": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ], "rotation": 180 },
                "down": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ] }
            }
        },
        {
            "name": "Coil3",
            "from": [ 8.5, 0.0, 7.5 ], 
            "to": [ 9.5, 1.0, 9.5 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 1.0, 1.0, 4.0, 4.0 ] },
                "east": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ] },
                "south": { "texture": "#0", "uv": [ 1.0, 1.0, 4.0, 4.0 ] },
                "west": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ] },
                "up": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ], "rotation": 270 },
                "down": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ], "rotation": 270 }
            }
        },
        {
            "name": "Coil4",
            "from": [ 6.5, 0.0, 8.5 ], 
            "to": [ 8.5, 1.0, 9.5 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ] },
                "east": { "texture": "#0", "uv": [ 1.0, 1.0, 4.0, 4.0 ] },
                "south": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ] },
                "west": { "texture": "#0", "uv": [ 1.0, 1.0, 4.0, 4.0 ] },
                "up": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ] },
                "down": { "texture": "#0", "uv": [ 1.0, 1.0, 7.0, 4.0 ], "rotation": 180 }
            }
        },
        {
            "name": "Rod",
            "from": [ 6.3, 1.0, 7.5 ], 
            "to": [ 7.3, 11.0, 8.5 ], 
            "rotation": { "origin": [ 8.0, 1.0, 8.0 ], "axis": "z", "angle": 22.5 },
            "faces": {
                "north": { "texture": "#1", "uv": [ 1.0, 0.0, 5.0, 16.0 ] },
                "east": { "texture": "#1", "uv": [ 1.0, 0.0, 5.0, 16.0 ] },
                "south": { "texture": "#1", "uv": [ 1.0, 0.0, 5.0, 16.0 ] },
                "west": { "texture": "#1", "uv": [ 1.0, 0.0, 5.0, 16.0 ] },
                "up": { "texture": "#1", "uv": [ 1.0, 1.0, 5.0, 5.0 ] },
                "down": { "texture": "#1", "uv": [ 4.0, 4.0, 8.0, 8.0 ] }
            }
        },
        {
            "name": "Handle1",
            "from": [ 5.0, 5.0, 7.0 ], 
            "to": [ 7.0, 6.0, 9.0 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 8.0, 4.0 ] },
                "east": { "texture": "#2", "uv": [ 0.0, 0.0, 8.0, 4.0 ] },
                "south": { "texture": "#2", "uv": [ 0.0, 0.0, 8.0, 4.0 ] },
                "west": { "texture": "#2", "uv": [ 0.0, 0.0, 8.0, 4.0 ] },
                "up": { "texture": "#2", "uv": [ 0.0, 0.0, 8.0, 8.0 ] },
                "down": { "texture": "#2", "uv": [ 0.0, 0.0, 8.0, 8.0 ] }
            }
        },
        {
            "name": "Handle2",
            "from": [ 0.8, 8.8, 7.4 ], 
            "to": [ 3.8, 10.0, 8.6 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 12.0, 4.0 ] },
                "east": { "texture": "#2", "uv": [ 0.0, 0.0, 4.0, 4.0 ] },
                "south": { "texture": "#2", "uv": [ 0.0, 0.0, 12.0, 4.0 ] },
                "west": { "texture": "#2", "uv": [ 0.0, 0.0, 4.0, 4.0 ] },
                "up": { "texture": "#2", "uv": [ 0.0, 0.0, 12.0, 4.0 ] },
                "down": { "texture": "#2", "uv": [ 0.0, 0.0, 12.0, 4.0 ] }
            }
        }
    ]
}

But it doesn't render at all AGAIN
is it because the "display": parameters are in wrong file, or is the blockstate wrong, or the model, or WHAT?
 

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If it's in /blockstates it's a blockstate file and follows the blockstate format. That's where multipart goes.

If it's in /models it's a model file and follows the item model format.  These are the "parts" that the multipart refers to.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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On 17. 2. 2017 at 9:47 PM, Draco18s said:

If it's in /blockstates it's a blockstate file and follows the blockstate format. That's where multipart goes.

 

4 hours ago, diesieben07 said:

 

How many times do I need to say this? multipart does not work in a blockstate json.

 

I'm really confused right now

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I'VE GOT AN IDEA!

 

 

But first, i need to ask some questions:
Can I use blockstates in the same way they would be used for blocks?
If yes, are you sure it will read the blockstate file even though it isn't a block?

And how do i do this???
because it's for blocks and it needs a lot of thigs, which i can't do with an item
 

Edited by Villfuk02
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