Elrol_Arrowsend Posted February 3, 2017 Share Posted February 3, 2017 I am working on updating my mod from 1.7.10 to 1.8.9. In 1.7 i had an inventory that can hold a single block and that block changes the look of the block to the one in the inventory. but with the new json rendering thing i have no idea about how to even touch this. if you can give me any information about how to get this done, I would be grateful. Quote Link to comment Share on other sites More sharing options...
Matryoshika Posted February 3, 2017 Share Posted February 3, 2017 TheGreyGhost has an MBE tutorial project (Minecraft By Example) for this specific mechanic, however, it is for 1.10.2, so you may need to improvise a bit yourself. The tutorial can be found here: MBE04 | Dynamic Block Model Quote Also previously known as eAndPi. "Pi, is there a station coming up where we can board your train of thought?" -Kronnn Published Mods: Underworld Handy links: Vic_'s Forge events Own WIP Tutorials. Link to comment Share on other sites More sharing options...
Elrol_Arrowsend Posted February 3, 2017 Author Share Posted February 3, 2017 thanks, i will take a look, i had used his earlier example for 1.7. i will see what i can do Quote Link to comment Share on other sites More sharing options...
desht Posted February 3, 2017 Share Posted February 3, 2017 (edited) This thread may also provide some information (and links to my code): I do something similar, where my tile entity can hold a camouflage upgrade item, and the block will render using that upgrade item's saved block state. Edited February 3, 2017 by desht Quote Link to comment Share on other sites More sharing options...
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