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[1.8.9]Making a camoflauge block


Elrol_Arrowsend

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I am working on updating my mod from 1.7.10 to 1.8.9. In 1.7 i had an inventory that can hold a single block and that block changes the look of the block to the one in the inventory. but with the new json rendering thing i have no idea about how to even touch this. if you can give me any information about how to get this done, I would be grateful.

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TheGreyGhost has an MBE tutorial project (Minecraft By Example) for this specific mechanic, however, it is for 1.10.2, so you may need to improvise a bit yourself.
The tutorial can be found here: MBE04 | Dynamic Block Model

Also previously known as eAndPi.

"Pi, is there a station coming up where we can board your train of thought?" -Kronnn

Published Mods: Underworld

Handy links: Vic_'s Forge events Own WIP Tutorials.

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This thread may also provide some information (and links to my code): 

 

I do something similar, where my tile entity can hold a camouflage upgrade item, and the block will render using that upgrade item's saved block state.

Edited by desht
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