Jump to content

[1.10.2] ItemStackHandler/IItemHandler extract/insert customization


xxxzzzmark

Recommended Posts

I'm working on a sort of crafting table that keeps it's inventory. I've implemented it with a custom ItemStackHandler (to allow for craft result to change whenever a change is made, but I can't seem to figure out how to set up rules for insertion and extraction. I want to only be able to extract the resulting item from the craft, and I want to disable all insertion. I can't just override the insertItem method and make it return null (items get inserted and disappear), and I haven't a clue as to how to disable it.

 

Can anyone point me in the right direction?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.