Jump to content

Why can't we change repair item on vanilla ToolMaterial?


Zgron

Recommended Posts

This is the code for setRepairItem in Item.java

 

  public ToolMaterial setRepairItem(ItemStack stack)

        {

            if (!this.repairMaterial.isEmpty()) throw new RuntimeException("Repair material has already been set");

            if (this == WOOD || this == STONE || this == GOLD || this == IRON || this == DIAMOND) throw new RuntimeException("Can not change vanilla tool repair materials");

            this.repairMaterial = stack;

            return this;

        }

 

This throws a runtime error.

 

The usage of repairMaterial is done through the direct of the repairMaterial variable in the ToolMaterial (it isn't copied anywere). So I just wonder why this restriction is here?

 

I'm just curious of the reason.

 

I suppose I will be using asm to change cobblestone to flint for now though.

Link to comment
Share on other sites

I know I just learned about reflections :P

 

refraction is fun too :D! Got me a new cell phone up n runnin' not too long ago ^-^

 

Its a "figo".

What are you even talking about? :o

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Link to comment
Share on other sites

What are you even talking about? :o

 

gurujive's being a troll. Ignore him.

Better yet, add him to your ignore list!

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Minecraft Version: 1.8-1.20.X Forge Version: All (Tested on 49.0.27, 11.14.4.1577 and some others) Steps to Reproduce: Setup a server with IPV6 only Setup a docker container with forge Try to connect to the Forge Server Description of issue: Hello, I am reaching out to seek your expertise within this forum to clarify a technical situation I am encountering, suspecting a potential issue related to Forge in a Docker environment, specifically in an IPv6 context. Initial Configuration: Debian 12 server, configured exclusively for IPv6, with Docker installed. Using the Docker image ghcr.io/pterodactyl/yolks:java_17, launching a Minecraft Vanilla server version 1.20.4 proceeds without any issues. Problem: The issue arises when deploying a Minecraft Forge server version 1.20.4 with the same Docker image (ghcr.io/pterodactyl/yolks:java_17), where connecting to the server becomes impossible. Notably, this issue does not occur when launching outside of Docker, where the server functions as expected. Hypothesis: This situation leads me to question the interaction between Forge and Docker, particularly in an IPv6-only configuration, despite several resolution attempts (testing with different versions of Forge, adjusting container network configurations (0.0.0.0, ::/0, and the server's ipv6), trials with various network settings, and modifications of Java options). Further testing was conducted with and without the use of the Pterodactyl game panel, unsuccessfully. The parameter -Djava.net.preferIPv4Stack=false also did not provide a solution. I tried to do the same things on multiple Minecraft server (include vanilla,spigot,fabric,sponge) and this work fine. The problem only happend with Forge. This issue seem to happend on all forge versions.   I appreciate your time and assistance in advance.
    • The game crashed whilst exception ticking world Error: java.lang.NullPointerException: Cannot invoke "net.minecraft.resources.ResourceLocation.equals(Object)" because "this.lootTableId" is null Error given is above. I was already playing for around 15 minutes and wasn't doing anything specific or even breaking anything when the crashed happened. This is update 1.19.2 forge: 43.2.23 Mod list: ESSENTIAL Mod (by SparkUniverse_) Traveler's Titles (Forge) (by YUNGNICKYOUNG) Resourceful Config (by ThatGravyBoat) Dynamic Lights (by atomicstrykergrumpy) TenzinLib (by CommodoreThrawn) Nature's Compass (by Chaosyr) Library Ferret - Forge (by jtl_elisa) Cold Sweat (by Mikul) Simple Voice Chat (by henkelmax) Waystones (by BlayTheNinth) Carry On (by Tschipp) [Let's Do] Meadow (by satisfy) Creeper Overhaul (by joosh_7889) AutoRegLib (by Vazkii) Moonlight Lib (by MehVahdJukaar) AppleSkin (by squeek502) Xaero's World Map (by xaero96) Rotten Creatures (by fusionstudiomc) YUNG's API (Forge) (by YUNGNICKYOUNG) Village Artifacts (by Lothrazar) Right Click, Get Crops (by TeamCoFH) Supplementaries (by MehVahdJukaar) Automatic Tool Swap (by MelanX) Better Third Person (by Socolio) Supplementaries Squared (by plantspookable) Traveler's Backpack (by Tiviacz1337) Caelus API (Forge/NeoForge) (by TheIllusiveC4) Creatures and Beasts (by joosh_7889) Architectury API (Fabric/Forge/NeoForge) (by shedaniel) Quark Oddities (by Vazkii) Origins (Forge) (by EdwinMindcraft) Villager Names (by Serilum) GeckoLib (by Gecko) Realistic Bees (by Serilum) Illuminations Forge 🔥 (by dimadencep) Serene Seasons (by TheAdubbz) Critters and Companions (by joosh_7889) [Let's Do] Bakery (by satisfy) Falling Leaves (Forge) (by Cheaterpaul) Jade 🔍 (by Snownee) Collective (by Serilum) TerraBlender (Forge) (by TheAdubbz) [Let's Do] API (by Cristelknight) Towns and Towers (by Biban_Auriu) More Villagers (by SameDifferent) Biomes O' Plenty (by Forstride) Goblin Traders (by MrCrayfish) Corpse (by henkelmax) Tree Harvester (by Serilum) Balm (Forge Edition) (by BlayTheNinth) Mouse Tweaks (by YaLTeR) Sound Physics Remastered (by henkelmax) Xaero's Minimap (by xaero96) Just Enough Items (JEI) (by mezz) Terralith (by Starmute) Quark (by Vazkii) [Let's Do] Vinery (by satisfy) [Let's Do] Candlelight (by satisfy) Repurposed Structures (Neoforge/Forge) (by telepathicgrunt) Dusty Decorations (by flint_mischiff) Immersive Armors [Fabric/Forge] (by Conczin) Serene Seasons Fix (by Or_OS) Shutup Experimental Settings! (by Corgi_Taco) Skin Layers 3D (Fabric/Forge) (by tr7zw)
    • Make sure Java is running via Nvidia GPU https://windowsreport.com/minecraft-not-using-gpu/  
    • Also make a test with other Custom Launchers like AT Launcher, MultiMC or Technic Launcher
    • Embeddium and valkyrienskies are not working together - remove one of these mods With removing Embeddium, also remove Oculus, TexTrue's Embeddium Options and Embeddium Extras Or use Rubidium instead
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.