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Custom Mob's model rendering incorrectly


Spyeedy

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My custom mob's model is rendering incorrectly. Model code of my Github.

Rendering in Techne:

 

 

Rendering in Minecraft:

 

 

NOTE:My texture image size is 64 by 64

width=620 height=260http://www.startrek.com/uploads/assets/articles/61c89a9d73c284bda486afaeaf01cdb27180359b.jpg[/img]

Till next time. Thank you for delivering funny scenes to Star Trek as Chekov :) . Will always remember you

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And why should I use tabula? It's for 1.8.0, I'm working on 1.8.9. Besides, Techne is easy to use and I can always fix the rotation point myself, gives a little more "hands-on".

width=620 height=260http://www.startrek.com/uploads/assets/articles/61c89a9d73c284bda486afaeaf01cdb27180359b.jpg[/img]

Till next time. Thank you for delivering funny scenes to Star Trek as Chekov :) . Will always remember you

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