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Any idea yet of how much work will be needed port a 1.9.4 mod to 1.10?


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http://minecraft.gamepedia.com/1.10

 

1. Everything from 1.7+ (1.8+ for network) seems to be rather "final" version. I woudln't expect much to change (aside from additions) on rendering/models, network, blocks, items, two-hand system, etc.

 

2. As seen in link - what we can expect are changes that are rather NEW things - new entities, generators, etc. - they might have to edit base classes for those a bit, but Minecraft lately comes together so I woudn't expect many changes here either.

 

3. Hardest update was 1.7.10->1.8, then maybe there was a little bit of work on 1.8.9->1.9 (+ we got new elements in Forge API such as registry and new hooks which resolved "hacky ways". We also got much clearer workspace overall, so future is brighter than ever), for next one I'd say there will be even less to work on.

1.7.10 is no longer supported by forge, you are on your own.

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http://minecraft.gamepedia.com/1.10

 

1. Everything from 1.7+ (1.8+ for network) seems to be rather "final" version. I woudln't expect much to change (aside from additions) on rendering/models, network, blocks, items, two-hand system, etc.

 

2. As seen in link - what we can expect are changes that are rather NEW things - new entities, generators, etc. - they might have to edit base classes for those a bit, but Minecraft lately comes together so I woudn't expect many changes here either.

 

3. Hardest update was 1.7.10->1.8, then maybe there was a little bit of work on 1.8.9->1.9 (+ we got new elements in Forge API such as registry and new hooks which resolved "hacky ways". We also got much clearer workspace overall, so future is brighter than ever), for next one I'd say there will be even less to work on.

 

Thank you! Good to know. :)

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And what you guys think with Minecraft 1.10 been out now, how will this affect 1.9.4 Forge?

 

What do you think modders are going to do?

 

I'm really surprised about how fast with 1.10 update came out, it's a "shitty" update in my opinion, but I don't know why this happened, what was the rush on bringing 1.10 out so fast?

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Between various updates there are major differences. You could say there are every update can be separated in internal and content parts.

 

Content is pretty simple to handle, unless they would start changing a lot of stuff (removing, changing behaviors and shit).

I think they probably just had an idea some time ago (months or even years) to add some new aspect to game.

1.8 and 1.9 updates changed most internal parts of game (code) so now that they handled important stuff and prepared some nice "layer", they will be adding more content - in 1.10 a frosty stuff (polar bears and shit). While usually every update would bring both content and internal changes this one seems to be mostly focused on content - thus is came faster (no need to make big designs and probably easier to code overall).

 

As to modders - always best way to do stuff is to do it for latest version. If this would be a thing for all devs - we would have modding utopia. Sadly - it isn't (mostly because of infinite circle of bullshit like "they didn't update so I won't"). Said that - one could expect that since 1.10 brings mostly content it would be easy to update (and most moddest would do it relatively quick, not like in 1.7->1.8, where we experienced global changes to basically everything) - we just need to wait for fill release and Forge.

1.7.10 is no longer supported by forge, you are on your own.

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