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compatibility issues


CREEPERx_xER

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Hello.

Is Forge compatible with MCPatcher?

Cause just as I enter in the game I can see the health/hunger bars but it instantly the screen goes black.

This only happens with MCPatcher, ModLoader, Forge installed (all updated for MC 1.2.5)

With Optifine, ModLoader and Forge everything works just fine.

But without MCPatcher I can't use HD textures like Misa or LB Photo Realism etc. as the textures render incorrectly (with little flames on them) and water is invisible or has a text on it.

 

I'm curious how people can use RedPower (requires forge) along with HD texture packs....

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Hello.

Is Forge compatible with MCPatcher?

Cause just as I enter in the game I can see the health/hunger bars but it instantly the screen goes black.

This only happens with MCPatcher, ModLoader, Forge installed (all updated for MC 1.2.5)

With Optifine, ModLoader and Forge everything works just fine.

But without MCPatcher I can't use HD textures like Misa or LB Photo Realism etc. as the textures render incorrectly (with little flames on them) and water is invisible or has a text on it.

 

I'm curious how people can use RedPower (requires forge) along with HD texture packs....

 

It should be compatible yes, but *only* if you order the mods in it properly, that is important.

 

Take the following with the grain of salt as I do not use HDPatcher, I use Optifine, so this is all second-party information:  RP2 is currently broken with HD textures by MCPatcher.  MCPatcher does HD textures very poorly, RP2 will fix it soon.  Optfine works fine however, since its method is superior.  Any HD texture pack that works with MCPatcher only and not Optifine is broken, usually due to proprietary extensions by MCPatcher that should not exist.  Hopefully not an issue in the future as Jeb has indicated he plans for native HD support in MC itself at some point in the future.

 

But yes, Forge works fine with MCPatcher if you order the mods properly (ModLoader, then Forge, then your user mods).

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Thanks for replying.

I tried that order but I think I was missing ModLoaderMP (it didn't work without it). So the successful order apparently is:

MCPatcher, ModLoader, ModloaderMP, Forge, Optifine, mods.

However, I'm now facing an annoying graphical issue: half of the time I can see through terrain (more of a offtopic thrown... thing).

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Thanks for replying.

I tried that order but I think I was missing ModLoaderMP (it didn't work without it). So the successful order apparently is:

MCPatcher, ModLoader, ModloaderMP, Forge, Optifine, mods.

However, I'm now facing an annoying graphical issue: half of the time I can see through terrain (more of a offtopic thrown... thing).

 

Be careful with that, MLMP has some issues nowadays, and it would not at all be required at all for any reason.  You might want to research that, it is odd...

 

And Optifine only works with specific versions of Forge, as Forge updates, so does Optifine, but not always instantly.  :)

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