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[Fixed] Compiling project


Briggybros

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I have completed the first part of my mod and obfuscated it in mcp, how do I go about adding my mod to my game?

First: Get all of YOUR classes and put them somewhere else.

Second: Get your textures, and put them in the same place.

Third: Zip up all of YOUR classes and textures, name the zip like "Briggy'smodV1.2.zip".

Fourth: Provide DL links or whatever, put the mod zip in the mods folder.

So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.

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