Jump to content
  • Home
  • Files
  • Docs
Status Updates
  • All Content

  • Advanced Search
  • Existing user? Sign In  

    Sign In



    • Not recommended on shared computers


    • Forgot your password?

  • Sign Up
  • All Activity
  • Home
  • JamesWilsonProductions
  • Announcements

    • LexManos

      Forge 1.12 and Announcement   06/17/17

      Please read this: http://www.minecraftforge.net/forum/topic/58706-regarding-minecraft-112-and-policy-changes/  

JamesWilsonProductions

Members
 View Profile  See their activity
  • Content count

    22
  • Joined

    February 10, 2017
  • Last visited

    January 3

Community Reputation

0 Neutral

About JamesWilsonProductions

  • Rank
    Tree Puncher

Converted

  • Gender
    Male
  • URL
    http://www.github.com/JamesWilsonProductions
  • Location
    South Africa, George

Recent Profile Visitors

261 profile views
  • tebreca

    tebreca

    November 15, 2017

  1. (SOLVED) Are there any Docs/Tutorials on CoFH? Also, is it updated or work in 1.10.2?

    JamesWilsonProductions replied to JamesWilsonProductions's topic in Modder Support

    Ah, alright. I was looking for a 1.10.2 "title" somewhere. Thanks. Alright, found the link. Edited post above =)
    • February 17, 2017
    • 10 replies
  2. (SOLVED) Are there any Docs/Tutorials on CoFH? Also, is it updated or work in 1.10.2?

    JamesWilsonProductions replied to JamesWilsonProductions's topic in Modder Support

    @Animefan8888 Dude, you can do whatever you want with your channel. If you make a tutorial, I'd appreciate it, but I think I can just read the docs within the classes and figure it out for myself =) Thanks for the offer though.
    • February 17, 2017
    • 10 replies
  3. (SOLVED) Are there any Docs/Tutorials on CoFH? Also, is it updated or work in 1.10.2?

    JamesWilsonProductions replied to JamesWilsonProductions's topic in Modder Support

    @XFactHD Could you send me the link to the 1.10.2 API please? I just downloaded (DL'd the wrong one) it and noticed I had many errors, one being all ForgeDirections should be converted to EnumFacings. Thanks!
    • February 17, 2017
    • 10 replies
  4. (SOLVED) Are there any Docs/Tutorials on CoFH? Also, is it updated or work in 1.10.2?

    JamesWilsonProductions replied to JamesWilsonProductions's topic in Modder Support

    Nvm, just realized that was in your signature. Thanks for the help!
    • February 17, 2017
    • 10 replies
  5. (SOLVED) Are there any Docs/Tutorials on CoFH? Also, is it updated or work in 1.10.2?

    JamesWilsonProductions replied to JamesWilsonProductions's topic in Modder Support

    Is that Youtube playlist just for 1.10.2 in general, or specifically directed at the CoFH Lib?
    • February 17, 2017
    • 10 replies
  6. (SOLVED) Are there any Docs/Tutorials on CoFH? Also, is it updated or work in 1.10.2?

    JamesWilsonProductions posted a topic in Modder Support

    Is the CoFH lib updated or working in 1.10.2? Also, if so, are there any tutorials/docs out there on how I'd get started with it? Thanks! SOLVED: Download the API below. It works with 1.10.2. Thanks to @Animefan8888 for mentioning and to @XFactHD for clarifying what had to be Dl'd. https://github.com/CoFH/RedstoneFlux-API/tree/1.8
    • February 17, 2017
    • 10 replies
  7. JamesWilsonProductions started following What does EntityItem.hoverstart = 0f do?, (SOLVED) Are there any Docs/Tutorials on CoFH? Also, is it updated or work in 1.10.2?, (IntelliJ) [SOLVED] How would I add method definitions to implemented Interfaces like Eclipse does? and and 1 other February 17, 2017
  8. (IntelliJ) [SOLVED] How would I add method definitions to implemented Interfaces like Eclipse does?

    JamesWilsonProductions replied to JamesWilsonProductions's topic in Modder Support

    I did try solve it on my own before, but came up dry, then I had the bright idea to search it up in general terms (without "MC Forge" in my search). The benefit of this is that anyone else searching the question will see this page. I like doing this, as it can help others =) Cheers!
    • February 14, 2017
    • 3 replies
  9. (IntelliJ) [SOLVED] How would I add method definitions to implemented Interfaces like Eclipse does?

    JamesWilsonProductions replied to JamesWilsonProductions's topic in Modder Support

    Welp, finally figured it out! For all you guys out there that are asking the same question, what you want to do is click on the method you wanna view and then press <Ctrl+Q> or <Alt+ButtonClick2> and that'll show you the method description. Cheers!
    • February 13, 2017
    • 3 replies
  10. (IntelliJ) [SOLVED] How would I add method definitions to implemented Interfaces like Eclipse does?

    JamesWilsonProductions posted a topic in Modder Support

    As the title says. How would I add method definitions to implemented Interfaces where you can hover over the Override-able method and it'll have a description of what it does, like Eclipse does. I went to the Forge API page, and none of the methods have descriptions, which really sucks (link below). I need method definitions for all IInventory methods (and all other interfaces I implement/classes I extend) because how else am I gonna learn what these methods do and when they are ran (If you know, please send me a link. The Forge Docs are actually kinda rubbish... lacks information). Thanks in advance! Link to Forge API page (Definitions non-existent)
    • February 13, 2017
    • 3 replies
  11. What is the function of markDirty()?

    JamesWilsonProductions replied to JamesWilsonProductions's topic in Modder Support

    Awesome, thanks.
    • February 11, 2017
    • 4 replies
  12. What is the function of markDirty()?

    JamesWilsonProductions posted a topic in Modder Support

    The title says it all. what is the use of markDirty()? In the tutorial I'm following, I have to use it when adding and removing a cracker, and I want to understand why.
    • February 11, 2017
    • 4 replies
  13. I have been attempting to get my mods working for the past 3 hours and i'm at my wits end.

    JamesWilsonProductions replied to Justpleasegetmehelp's topic in Support & Bug Reports

    Just leaving a quote from diesieben07 that I saw yesterday. Pretty sure this is the problem.
    • February 11, 2017
    • 1 reply
  14. What does EntityItem.hoverstart = 0f do?

    JamesWilsonProductions posted a topic in Modder Support

    I have added EntityItem.hoverstart = 0f to fix my Special Rendering item to not be slightly rotated in one of the directions and I have no idea why it works. Can you please explain what this function does to the item. Thanks!
    • February 11, 2017
    • 1 reply
  15. What is World worldIn? What must I pass into it?

    JamesWilsonProductions replied to JamesWilsonProductions's topic in Modder Support

    Oh my goodness, I never knew this forge documentation existed! Thanks for sending me the link. This should keep me occupied for awhile. Hopefully by the end of tonight, I will be able to distinguish when to use what.
    • February 10, 2017
    • 12 replies
  16. What is World worldIn? What must I pass into it?

    JamesWilsonProductions replied to JamesWilsonProductions's topic in Modder Support

    Do you have any sources that can explain what must happen in server and what must happen in client, and which world param to use based on that. I'm still confused about the difference between them. =)
    • February 10, 2017
    • 12 replies
  • All Activity
  • Home
  • JamesWilsonProductions
  • Theme
  • Contact Us

Copyright © 2017 ForgeDevelopment LLC Powered by Invision Community