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samhalo007

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  1. Thanks ! Edit: Is there a special way to use gradle for 1.6.4 ? because when I run gradlew setupDecompWorkspace, Minecraft isn't decompiling and when I load it in Eclipse, all I get is a "Minecraft" Folder with nothing in it !
  2. Hi, Like said in the title, when I run the Installer from forge-1.6.4-9.11.1.953-src it says: Backing up client Downloaded 1.6.4.jar Downlaoad of minecraft_server.1.6.4.jar failed hash check, deleting abcf286a14f7aee82e8bf89270433509 sba3145656b1480122bd8759cecd7b7a1 Something failed verifyint minecraft files, see log for details. Decompile Exception: 1 I tried also the recommeded forge src but same error ! Is there a way to fix that error ?
  3. I found the problem !!! In the mcmod file, the "name" was set to "Aotharys" and it needed to be "aotharys" ! Thanks for helping you two !
  4. I'm using 1.7.2-10.12.1.1060 Ok... I put all my assets folder into a ressource pack, set it in-game and Voila! My textures are loading ! But I didn't found the issue for my problem...
  5. That is the problem... There is no errors... https://gist.github.com/anonymous/b564bb72c696ae7aea62 Oh, yeah, I see that when I wear the armor the armor texture loads (Not the item but on the player body) Edit: I added blocks to my mod textures aren't loading.... It makes the pink-black texture! Oh god
  6. Okay... And when I put it on my Minecraft, it gives me this '-' what the craft ? http://puu.sh/9C09K/97dcc69dad.png
  7. Could you try the compiled file please ? (I made obsidian tools so items are in Combat/Tools tab) http://bit.ly/1m1HDqv to download my mod...
  8. Mmmh... It doesn't works everything is set up correctly as indicated in the link you sent me...
  9. Hi, thanks for the fast answer ! I looked at all these common errors (texture name not set properly, or textures stored in the wrong folder, or the upper/lower case don't match exactly) and everything is ok... ! But are the files in the good directory ? and the is it this that I need to use: .setTextureName(MODID + ":ItemName") ?
  10. Forge 1.7.2-10.12.1.1060 Hey, When I'm in Eclipse, all the textures of my items are ok and loading perfectly, but when I compile my mod (gradlew build) there aren't loading. Gradlew stores them in "JavaFile --> assets --> My Mod ID --> textures --> items" it is the right folder ? Thanks for the answer, in advance.
  11. This will be the only mod that will be on the server and I didn't know how to do these modifications with Forge. And the administrator told me that it is for better Role Play.
  12. Hey guys ! Today I made a mod that removes the name over the player's name, removes the player listing when pressing on TAB, changes the main menu. I did that when I press on F3, only the FPS show. I did all these modifications for a server, don't answer why I did it. In Eclipse, it works all fine, but when I recompile my mod, only my new menu loads... My other changes don't load. Yes I modified some base classes but how can I make my mod to work ? Sorry for my bad English, I'm french...
  13. Ho no that's ok ! I found and It worked ! Thanks for your help !
  14. Well, I'm not a pro... could you help me with the "tickhandler" part ?
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