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sangam1

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    Complete to utter noob. :) Coding nerd.

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  1. I tried that, but it still has that error. Here's a more detailed error log:
  2. Hey everyone, I am getting this error: [18:30:23] [Client thread/WARN] [minecraft/ScreenManager]: Trying to open invalid screen with name: gocraft I have a literal headache trying to figure out why its throwing that error. Please excuse the messiness as I am going to clean up later. This is my container This is my screen This is my client proxy This is my item I am able to have the item name show up and it shows in my hand, but when I right click it, I get that error. Anyone know why? And sorry its all on GitHub. Full Git: Thanks in advance!! -Edit- Here's also my registry: -Edit- Here's also my containers list: Solution: Something really stupid. I needed to add some annotations to being above:
  3. Hello, I am unable to run gradlew setupDecompWorkspace. It gives me an error. It is that it failed at :recompleMC. I am running it at 5 gb ram, 64 bit java. I got gradlew setupDevWorkspace to work but not the other one. Any idea how to fix that? gradle.log
  4. Thank you very much! I am planning on adding a lot more stuff.
  5. Mod is still the same as before. Just new name and new functions! Have you ever had an inventory full of cobbleston pickaxes or other tools? Well I had the same problem and was fed up with it. That is why Inventory Power Mod is here! Gone are the days of inventories full of pickaxes, now is the time for 1 pickaxe. This mod is not attempting to degrade the use of the anvil but rather make it portable and cheaper to use. With this mod, if an item/ tool/ weapon/ armor is more than 10% damaged and is in your main hand, it will try to repair the item with items in your inventory. But its not what you think. You cannot repair a diamond pickaxe with wood. That would be too cheap. Your inventory will act like a portable anvil, minus the experience cost. Why stop there? This mod also adds the ability to see what block you are looking at and tells you what item you are holding and if it has durability, how much damaged it is. There are many more features to come to this mod. To download the mod or to get more info, check out our CurseForge Page! Links: CurseForge: https://minecraft.curseforge.com/projects/inventory-power GitHub: https://github.com/gummyblasian/Inventory-Power License: Can be found on the CurseForge page. Find a bug or have a question? Post it below, on CurseForge, GitHub, or send me a PM! I will try my best to respond ASAP!
  6. Okay. So I did what you told me and I restarted gradlew setupDecompWorkspace and it looks like it works now!
  7. My user home? Like app data? [Edit 1] Never mind. I found the file and trying right now.
  8. Hello, So I was able to work on my mod with minecraft forge yesterday. Today I tried to run gradlew build but I received an error. . I then deleted and redid my forge foldier thinking it was corrupt, and tried to run gradlew steupDecompWorkspace and this is what I got : . BTW there is no log? Idk why but gradle give me none. Minecraft Forge: 1.11-13.19.0.2178 Windows 10 Using Eclipse [Edit 1] The problem was solved!
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