Jump to content

Boohja

Members
  • Posts

    4
  • Joined

  • Last visited

Converted

  • Gender
    Undisclosed
  • Personal Text
    I am new!

Boohja's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. Sorry I didn't respond, had some stressful months I'm not sure, if the server really knows the correct variant: Right after placing an upper slab, it quickly changes to the corresponding default variant. Breaking this slab drops the correct slab variant (not the default one). If I break the slab after restarting the server, it drops the default variant... Where could this desync happen?
  2. Hi there. Again, I need some help or hints regarding custom slabs... I have some custom slabs with different variants for the material. So far, everything is working just fine - as long as I am testing this mod on a singleplayer world. On a multiplayer server, all my upper/top singleslabs have the defined default variant (according to the F3 mouseover information) Before posting a chunk of code... does this sound familiar? I mean, different textures or render problems in general, ok, fine. But variants depending on sp/mp? Thanks in advance
  3. Oh, totally wrong direction . Many thanks for this hint, will save me a lot of time!
  4. Hi! After I updated our server from MC 1.8.9 to 1.10.2 a few days ago, some players get a crash report with the following trace: java.lang.NullPointerException: Unexpected error at net.minecraft.client.renderer.RenderGlobal.func_72731_b(RenderGlobal.java:2786) at net.minecraft.client.renderer.EntityRenderer.func_175068_a(EntityRenderer.java:1770) at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1574) at net.minecraft.client.renderer.EntityRenderer.func_181560_a(EntityRenderer.java:1347) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1076) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:371) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Moving the affected players to other locations while logging in will prevent further disconnects... The crash-reports of some players are: https://pastebin.com/VvVicW57 https://pastebin.com/qPVw8sfG (shortest list of entities) https://pastebin.com/KXZUnMCM Is the assumption correct, that one of the entities from within the crash report (propably Mo'Creatures?) must be involved in this error? Do you have any tips how to solve this problem, or how to further investigate? Thanks in advance
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.