flup52
Members-
Posts
3 -
Joined
-
Last visited
Converted
-
Gender
Undisclosed
-
Personal Text
I am new!
flup52's Achievements
Tree Puncher (2/8)
0
Reputation
-
[1.8] [SOLVED] How to add a block which is placed based on player facing
flup52 replied to flup52's topic in Modder Support
@TheGreyGhost Thanks very much it works! I even found the reason why it wasn't rendering: I forgot the .json ending! -
Hi I recently started modding with forge and until now everything works fine. However, I encountered a problem when i tried to add a specific block. This block should have the ability to be placed in the direction which the player is facing (like a furnace or door). I already added several blocks but none of them has multiple textures. I tryed to copy all the .json files from the furnace and edit them like this: atmospheric_extractor.json in blockstates atmospheric_extractor.json in models/block atmospheric_extractor.json in models/items When I start up the game the block renders just with the standard texture. I don't expect the block to rotate to a specific orientation with my code but i can't even get it rendered. I would be happy if someone could help me with my project. Here are some of the .java files: (If you need further information feel free to ask and i will post it.)