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KelZorg

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  1. My apologies if this has been asked before in the distant pass, but I did a search for mod order and mod sorting, but all I got were error messages where those words were used. Is there a way to define in which order the mods should be loaded, or our preference in which order certain mods are loaded. I have 2 mods that use the same recipe, but the recipe that was loaded last seems to be the one that is effected. I would prefer to swap the load order of the 2 mods so that I can keep the recipe that I really want.
  2. Found the culprit. I will take this up with the owner. Thanks. PS: The mod = condensed blocks
  3. I always run my MC from the command line so I can trap the output and I noticed the following. I checked the forge log file to submit the error, but this error doesn't appear in the log file, only on the screen. This doesn't impact the game at all.
  4. This screen cap is the same as one I just debugged for the Millenaire mod. After some digging, I came to the conclusion that the author of the mod did not properly set the "VersionBounds" in his code, which causes the LAN setup to fail. It seems the Forge error message is not entirely accurate in this case. If you are certain your two installations match, I recommend contacting the author of IronPP and asking him to confirm this parameter. Thanks for the info.
  5. If you look at the log files for my PC and my son's PC you will notice we both have IronPP installed and loaded. In the log files attached, I tried to connect to his LAN game. If I get him to try and connect to my LAN game, then he gets the same error.
  6. Don't mean to be rude by the 4th line of the OP: I don't use MCPatcher.
  7. Have several mods as can be seen from the log file. Didn't install ModLoader Didn't install ModLoaderMP I don't use MCPatcher. I installed the following mods into the jar file: 1. Forge 4.0.0.239 2. OptFine 1.3.2 HD U B3 3. Rei's Minimap 4. Risugami's Spawn GUI + Death Chest The others were placed in the mods folder Log file [ForgeModLoader-client-0.LAN server.log] attached. Log file [ForgeModLoader-client-0.LAN client.log] attached. Log file [FML IronPP 3.0 LAN error.jpg] attached. The problem: I was running a LAN game with my kids without any problem. Installed a newer version of forge from version 234 to 239 to fix one of the other FML errors. Now, when my son and I try and start a LAN game, FML claims that the mod IronPP 3.0 isn't installed in my version of MC. Both my son's PC and my PC run the same installation of MC with the same mods. We each have our own login details and use our own texture packs, but the core files for MC are exactly the same. ForgeModLoader-client-0.LAN_server.log ForgeModLoader-client-0.LAN_client.log
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