loordgek
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Everything posted by loordgek
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do you hava a link
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MAX_DAMAGE_ARRAY is 4 elements long, you want to get element 6 that is why you get ArrayIndexOutOfBoundsException
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what is 3 * 7? < that's wrong
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how to check a player for a license account
loordgek replied to doffie's topic in General Discussion
why -
Cannot remove items from Block Inventory via Button
loordgek replied to ReVollve's topic in Modder Support
https://mcforge.readthedocs.io/en/latest/networking/ -
Cannot remove items from Block Inventory via Button
loordgek replied to ReVollve's topic in Modder Support
you need to tell the server that it needs to change the slot -
https://www.curseforge.com/minecraft/mc-mods/building-gadgets
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read what diesieben07 linked you and try it its not that hard
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https://mcforge.readthedocs.io/en/1.13.x/datastorage/capabilities/
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https://github.com/MinecraftForge/MinecraftForge/blob/1.17.x/src/main/java/net/minecraftforge/event/world/SleepFinishedTimeEvent.java#L54
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what are you trying to do 9 out of 10 there are ways to do something that doesn't involve mixin/asm
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where did you get forge from
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click the green box it tells wat to do
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[Solved] [1.16.5] Rendering translucent armor / item layers
loordgek replied to Furgl's topic in Modder Support
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My pc doesnt´t start forge. Mi pc no inicia forge.
loordgek replied to galaxshooter's topic in Support & Bug Reports
do you have java installed -
[1.16.5] Synchronize when inventory changes on screen
loordgek replied to Zemelua's topic in Modder Support
that is because the slots are still linked to the first backpack -
[1.16.5] Synchronize when inventory changes on screen
loordgek replied to Zemelua's topic in Modder Support
works fine for me can you show what you mean -
[1.16.5] Synchronize when inventory changes on screen
loordgek replied to Zemelua's topic in Modder Support
fixed here you are trying to get your capablilty from your backpack w/ no side(null) https://github.com/Zemelua/UMU-Mod/blob/main/src/main/java/io/github/zemelua/umumod/inventory/container/BelongingsUMUPlayerContainer.java#L61 here you check if there is no side(null) https://github.com/Zemelua/UMU-Mod/blob/main/src/main/java/io/github/zemelua/umumod/capability/FunctionalBackpackCapabilityProvider.java#L29 so you never get the capablilty use ifPresent instead of orElse so .ifPresent(add the slots in here) -
[1.16.5] Synchronize when inventory changes on screen
loordgek replied to Zemelua's topic in Modder Support
after a bit of testing i found the problem this.player.getItemStackFromSlot(EquipmentSlotType.CHEST).getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).orElse(new ItemStackHandler(36) .orElse(new ItemStackHandler(36) < that is the problem NEVER EVER do that. you should never return a new object in .orElse -
[1.16.5] Synchronize when inventory changes on screen
loordgek replied to Zemelua's topic in Modder Support
https://github.com/Zemelua/UMU-Mod/blob/main/src/main/java/io/github/zemelua/umumod/inventory/container/BelongingsUMUPlayerContainer.java#L60 what are you doing here ? -
you dont have enough memory https://cubedhost.com/help/en/articles/1648388-how-do-i-allocate-more-memory-to-my-minecraft-launcher-client-side