I am trying to make a mod, to change the Breakspeed of a player, if he is flying.
package Fast_Fly_Block_Breaking;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraft.world.World;
public class Fast_Fly_Block_Breaking
{
public static void getSide(World worldIn, PlayerEvent.BreakSpeed event)
{
if (worldIn.isRemote)
{
System.out.println("Client");
if(!event.getEntityPlayer().onGround && event.getEntityPlayer().capabilities.isFlying)
{
event.setNewSpeed(event.getOriginalSpeed() * 5);
}
}
if (!worldIn.isRemote)
{
System.out.println("Server");
}
}
}
So far, this is my Code, it works for Singleplayer, but i want to get it working, if only installed on a Server. I just cant figure out, how to get and send the Breakspeed to and from the server.