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FloppyGaming

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  1. The last week or so, I have been experimenting with modding. In this week, I have used the gradlew SetupDecompWorkspace command many times without any issue. Today however, I got the error bellow. The stacktrace and build.gradle file can be found in the spoiler. To honour the JVM settings for this build a new JVM will be forked. Please consider using the daemon: https://docs.gradle.org/2.14/userguide/gradle_daemon.html. FAILURE: Build failed with an exception. * Where: Build file '{path}\Mods\TutorialMod\build.gradle' line: 24 * What went wrong: A problem occurred evaluating root project 'TutorialMod'. > No such version exists! * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. BUILD FAILED Total time: 5.821 secs I have already tried deleting the c:/users/{username}/.gradle directory a couple of times. Even closing the cmd before retrying the command, but no success.
  2. I am new to Minecraft modding, so I followed 2 tutorials on how to make custom blocks. 1 by Harry Talks, the other one by Loremaster. Both of the series use the same type of RegistryHandler's, but both series don't show how to use this way of registering slabs, stairs or walls. I found a post about custom slabs, but it does not use a RegistryHandler to register the slabs. Looking at it, I can understand what is going on. I just have a hard time converting that code to the other technique. Therefor my question is, given the RegistryHandler, BlockSlabBase and BlockInit bellow, how do I go on about registering a new slab? My code could be completely off to what it should be, but that's just because of the lack of tutorials.
  3. I have created a mod that uses assets to generate structures. After I did `gradlew.bat build`, the build was created, but after making it a `.zip`, I noticed that the `assets` folder is not there. My folder structure is as following: main |_ java | |_assets | |_modid | |_ structures | |_structure.nbt |_ com |_username |_modid |_ worldgen | |_ [worldgen files].java |_ Main.java
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