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wsman217

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Everything posted by wsman217

  1. Registering a model also didn't work I now have it registering here.
  2. That still didn't seem to work I will add what I have added to my GitHub so you can see if I managed to screw it up somehow.
  3. "all" was meant to be cube_all as I was trying to figure out what the problem was I replaced that and forgot to replace it back. Also sorry this is going to be a dumb question but what do you mean by models?
  4. That still didn't work. Edit: Read that to late xD.
  5. So I have been trying for 2 hours to get these textures to fix themselves but I have yet to succeed so I figured I would ask for some help from some people that actually know what they are doing. The PasteBin for my error is here My GitHub is here This is in Forge 1.12.2-14.23.5.2768 if that makes any difference. Thank you for taking the time to read this and hopefully answer.
  6. Ok so looking through your code I don't understand what ExPRegistryNames is or where it comes from could you explain that to me?
  7. Thank you for clarifying that for me so how do I instantiate the sound event before the object. Sorry this is probably a really stupid question I am still just fairly new to modding and Java is a very large language with many things that I still don't understand.
  8. Ok so what I am understanding is not to use statics, the BlockBase class that is in there is completely useless, and the proxy stuff is also useless, and that the cause of the crash is because I declared some stuff as static? Sorry if I misunderstood some of that there is a lot to take in there. Thank you for taking the time to reply.
  9. Here is the link to my GitHub with all of my code on it. Sorry it isn't very clean.
  10. Sorry i forgot to post the code last night i will do that in a bit, i am registering the SoundEvents and the SoundTypes require SountType(double, double, SoundEvent, SoundEvent, SoundEvent, SoundEvent, SoundEvent, float, float, boolean)
  11. Ok so I have spent the past 4-5 hours working on trying to make a custom sounds type. I have found out how to do it with SoundEvents that are already in the game but I want to take it 1 step farther and put in my own SoundEvents. I have a class that makes the sounds events and all but for some reason when I try and use my SoundType for example as the setSoundType of a block, the game crashes and I recieve a null pointer exception. I know they are not null because I add a println that printed both the SoundEvent and the SoundType. If anyone has any kind of insight on this problem I would love to hear it because this is making me go insane.
  12. I'm not sure how but I played with it a little more and it fixed itself.
  13. I am dabbling in learning how to make minecraft mods using forge and I have managed to come across this error when trying to run my mod in eclipse. Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl64 in java.library.path at java.lang.ClassLoader.loadLibrary(Unknown Source) at java.lang.Runtime.loadLibrary0(Unknown Source) at java.lang.System.loadLibrary(Unknown Source) at org.lwjgl.Sys$1.run(Sys.java:72) at java.security.AccessController.doPrivileged(Native Method) at org.lwjgl.Sys.doLoadLibrary(Sys.java:66) at org.lwjgl.Sys.loadLibrary(Sys.java:87) at org.lwjgl.Sys.<clinit>(Sys.java:117) at net.minecraft.client.Minecraft.getSystemTime(Minecraft.java:3159) at net.minecraft.client.main.Main.main(Main.java:42) I'm not sure where or why it is happening but if anyone has any suggestions I would love to hear them.
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