Skarte
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iam stoping it from rendering the player model now how do i make it render my model @SubscribeEvent public void preRenderPlayer(RenderPlayerEvent.Pre event) { event.setCanceled(true); }
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nothing works can you tell me another way to do it
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it didn't work
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not really anyways make my model a child of biped body and in the event just say ModelCustomArmour model = new ModelCustomArmour(); model.bipedBody.showModel = true;
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i never said write my code for me there is a difference between an example and writing my code
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example pls
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somebody help
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iam trying to give the player hair where he can switch it on and off so i have to give the player a custom model but if i can instead somehow change the biped model that would be great or maybe have it like a 3d armor anything that works just how
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How to add a gui that opens when you press a button
Skarte replied to Skarte's topic in Modder Support
no you don't just tell me what i need to write in the if statement -
How to add a gui that opens when you press a button
Skarte replied to Skarte's topic in Modder Support
how do i stop it? -
How to add a gui that opens when you press a button
Skarte replied to Skarte's topic in Modder Support
oh sorry but what is tickevent#phase and do you accept ? -
How to add a gui that opens when you press a button
Skarte replied to Skarte's topic in Modder Support
preinit in main class -
How to add a gui that opens when you press a button
Skarte replied to Skarte's topic in Modder Support
this is it also GuiMenu is the gui class also if my code didn't work out is it possible to take my code and make it work out and give it to me but i think that would be asking for too much -
How to add a gui that opens when you press a button
Skarte replied to Skarte's topic in Modder Support
it didn't work -
How to add a gui that opens when you press a button
Skarte replied to Skarte's topic in Modder Support
it didn't i think registring it like this